#BR230917T144304 - Didn't get any reward after loosing the match (#MainGame / #Alpha0010)
I completed the game and lost it, but I didn't receive any reward. Client info: Client version: 0.0.10 Platform: electron Device type: browser Display dimensions: 1440x847px Viewport resolution: 1440x847px User agent: Mozilla/5.0 (Macintosh; Intel…
#BR230915T154221 - ending game algo with issues (#MainGame / #Alpha0010)
The game finished for trey, but not for me. Also Trey mentioned that he didn't get any rewards as the game conclusion message popped up in his screen. I didn't get any message on my screen, as it seems that I'm still waiting for my opponent's move…
Somehow the navigation page numbers aren't working properly. When I click on page 3, it says that there are no more available items. But when I pass page by page, I can navigate and go through all the pages.
🟥 match automatically ended stating a draw (#MainGame / #Alpha009 / CLOSED)
Check match ID 1287 log to try to understand why the match automatically ended and gave it as a draw. There were many cards on the board and a few card on hands, So there might be something with the conclusion algo.
🟥 Moving back and fourth with the card (#MainGame / #Alpha009 / closed)
I've done the test where I started to move the card back and fourth from its original placement. Here's the video of the gameplay for reference: https://drive.google.com/file/d/1CcLb1q1EeAG6R-3_eTwgoLoXsc-MIkeh/view?usp=sharing I found out that…
🟥 #BR230818T233116 - API Error (#MainGame / #Alpha009 / CLOSED)
Round 16. "Match action submission - API error Unable to send action to the GameServer: The attacked card has moved to another slot." I tried to attack but the system wouldn't allow me. Client info: Client version: 0.0.9 Platform: electron Device…
🟥 #BR230817T225659 - No cards and the game still going (#MainGame / #Alpha009 / CLOSED)
Towards the end of the game, both players had no cards on hands. The last card attack on the board killed both of our cards resulting on a draw, but the algo wasnt activated, so we still could pass the turn with no cards at all until someone lost…
There was a legendary counter attack during round 13. My opponent attack my Legendary who was stronger. My legendary survived and his died. Upon killing his legendary(even during a counter attack), I should receive 5 nodes, but I just received 3…
I think there was a problem since the coin flip that has confused the API and the server. During this match I got two times an API error called "Not your turn" Client info: Client version: 0.0.8 Platform: electron Device type: browser Display…
#BR230813T183436 - Bugs along the game (#MainGame / #Alpha008 / ARCHIVED)
I~ve had a few bugs along the game... I felt at a certain round that my opponent played on my turn(quite weird bug). Client info: Client version: 0.0.8 Platform: electron Device type: browser Display dimensions: 1440x847px Viewport resolution…
Somehow during the coin flip it showed that my opponent would go first but I was able to place a card first during the soldier placement Client info: Client version: 0.0.8 Platform: electron Device type: browser Display dimensions: 1440x847px…
#BR230813T013910 - Switching screens and having bugs (#MainGame / #Alpha008 / ARCHIVED)
I've kept switching screens because I was playing the game and watching the stream... then I realized that everytime there was a battle between the cards that would cause a card to die, the skull would remain on the board. My guess is that if the…
I finished the game, my opponent defeated all my cards, the game finished automatically by the algo by I didn't get 10 Hertz as reward. Client info: Client version: 0.0.8 Platform: electron Device type: browser Display dimensions: 1440x847px…
Towards the end of the game, the DONE button was gone, even if I moved my card on the board, I had only the PASS button available to press. Client info: Client version: 0.0.8 Platform: electron Device type: browser Display dimensions: 1440x847px…
After killing a few cards, the skull(visual effect) remained on the board. Current match info: Match id: #448 Creator: @tordan (CryptoWizard) Challenger: @superrare2023 (SuperRare2023) 8/7/2023, 6:09:15 PM…
Current match info: Match id: #399 Creator: @welshdanft (Welshdanft) Challenger: @tordan (CryptoWizard) round 11/12/13 were weird.. some bugs like attacking the visual effect remaining on the board, I also had a card that I had moved but my…
#TR230801T194729 - Enable chat at all times (#MainGame / #Alpha008 / DISCARDED)
Current match info: Match id: #364 Creator: @welshdanft (Welshdanft) Challenger: @tordan (CryptoWizard) Sometimes when is not my turn, I can't use, scroll or type on the chat. But best to have chat available all the time during the match 8/1/2023…
Created a battle and decided to join another ~ Duplicate of #TR230728A
I had first created a battle expecting someone to join me. Then I decided to join someone's battle, but I got a message saying that I was already playing in another match. I suggest when that happens, the match created by me gets cancel automatic…
#BR230731T145435 - Animation remained on the board. (#MainGame / #Alpha008 / DISCARDED)
Current match info: Match id: #346 Creator: @treyteam (TreyTeam) Challenger: @tordan (CryptoWizard) Round 15 - After attack, animation remained on the board. 7/31/2023, 11:38:38 AM [app.battle_engine.hooks.after_loading_board]Node and round…
🟥 #TR230728B Saturation color of the cards on board (#MainGame / #Alpha008 / CLOSED)
PS: Apparently this is just happening on the White house map. The color of the octagon pieces on the board have strong saturation. I suggest bringing the saturation of the cards to its normal.
Let's say I created a match and minimized my game as I'm waiting for someone to join. The waiting could take sometime, specially at the beginning when we dont have many players. I was wondering if in this case, whenever a player joins the match…
🟥 #TR230706B - battle with less generals (Main Game / Alpha 0.0.7 / CLOSED)
I joined the following match with 8 soldiers and 4 generals and I received this message but I think the message is wrong. The warning message should appear to the person that has less generals: in this case, my opponent. The message should be like…
While playing the game, I had 0 cards on the board and 0 cards on hands but the game didn't finalize itself automatically. I had to press the Give up button, as the match should be considered finished and ended automatically. Imagening the…
During the opponents turn, allow cards in hands preview in order to facilitate and give time for the player to better understand what cards he has on hands. Currently during opponent's turn, card on hands preview is off.
🟥 #BR230702D - node reward upon defeating a card (Main game / Alpha 0.0.6 / #CLOSED)
Currently the game is distributing 3 nodes if I use any of my general to kill any card. In fact, I should only get 3 nodes if I kill my opponent's general, regardless if I use soldier, general or legendary. So the kill node reward is like…
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