#BR230917T144304 - Didn't get any reward after loosing the match (#MainGame / #Alpha0010)

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I completed the game and lost it, but I didn't receive any reward.


Client info:

  • Client version: 0.0.10
  • Platform: electron
  • Device type: browser
  • Display dimensions: 1440x847px
  • Viewport resolution: 1440x847px
  • User agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) com.armyofcrypto.game/0.0.10 Chrome/93.0.4577.82 Electron/14.2.9 Safari/537.36


Current match info:

  • Match id: #1537
  • Creator: @tordan (CryptoWizard)
  • Challenger: @mitriiman (mitriiman)


9/17/2023, 11:19:27 AM [app.battle_engine.hooks.after_loading_board]
Node and round counters initialized

9/17/2023, 11:19:42 AM [app.battle_engine.hooks.soldiers_prefill.submit_picks]
>>> Current player picks submitted. Data: {"9":"pending","10":"pending","12":"pending"}

9/17/2023, 11:19:42 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

9/17/2023, 11:19:42 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to "update"

9/17/2023, 11:19:42 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placing turn owner listener

9/17/2023, 11:19:42 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:19:42 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"pending","9":"pending","10":"pending"}

9/17/2023, 11:19:42 AM [app.battle_engine.hooks.ui_ops.run_coin_flip_animation]
>>> Running coin flip

9/17/2023, 11:19:48 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:19:48 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"pending","9":"pending","10":"pending"}

9/17/2023, 11:19:50 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:19:50 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"pending","9":"pending","10":"pending"}

9/17/2023, 11:19:52 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

9/17/2023, 11:19:52 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"pending"}

9/17/2023, 11:19:52 AM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 7 from player 2 placed on 1,2

9/17/2023, 11:19:52 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

9/17/2023, 11:19:52 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run_actions]
User should place card now

9/17/2023, 11:20:01 AM [app.battle_engine.hooks.ui_ops.prep_player_card_placement]
jQuery.draggable
Dragging card #9 started

9/17/2023, 11:20:08 AM [app.battle_engine.hooks.ui_ops.deny_user_from_placing_card]
User prevented from placing cards

9/17/2023, 11:20:08 AM [app.battle_engine.hooks.ui_ops.card_dropped]
Card #9 dropped on slot 5,1

9/17/2023, 11:20:08 AM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 9 from player 1 placed on 5,1

9/17/2023, 11:20:08 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

9/17/2023, 11:20:08 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to "update"

9/17/2023, 11:20:08 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placing turn owner listener

9/17/2023, 11:20:09 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:09 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"pending"}

9/17/2023, 11:20:11 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:11 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"pending"}

9/17/2023, 11:20:13 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:13 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"pending"}

9/17/2023, 11:20:15 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:15 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"pending"}

9/17/2023, 11:20:17 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:17 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:17 AM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 10 from player 2 placed on 5,2

9/17/2023, 11:20:19 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

9/17/2023, 11:20:19 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:19 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

9/17/2023, 11:20:19 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run_actions]
User should place card now

9/17/2023, 11:20:26 AM [app.battle_engine.hooks.ui_ops.prep_player_card_placement]
jQuery.draggable
Dragging card #10 started

9/17/2023, 11:20:29 AM [app.battle_engine.hooks.ui_ops.deny_user_from_placing_card]
User prevented from placing cards

9/17/2023, 11:20:29 AM [app.battle_engine.hooks.ui_ops.card_dropped]
Card #10 dropped on slot 3,3

9/17/2023, 11:20:29 AM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 10 from player 1 placed on 3,3

9/17/2023, 11:20:29 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

9/17/2023, 11:20:29 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to "update"

9/17/2023, 11:20:29 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placing turn owner listener

9/17/2023, 11:20:29 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:30 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:31 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:32 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:33 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:34 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:35 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:36 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:37 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:38 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:39 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:40 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:41 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:42 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:43 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:44 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:45 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:46 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:47 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:48 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:49 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:50 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:51 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:52 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:53 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:54 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:55 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:56 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:57 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:20:58 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:20:59 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:21:00 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:21:01 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:21:02 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received.Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:21:03 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:21:04 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:21:05 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:21:06 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:21:07 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:21:08 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:21:09 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:21:10 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:21:11 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:21:12 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"pending","10":"5,2"}

9/17/2023, 11:21:13 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 2

9/17/2023, 11:21:14 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"3,2","10":"5,2"}

9/17/2023, 11:21:14 AM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 9 from player 2 placed on 3,2

9/17/2023, 11:21:15 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: 1

9/17/2023, 11:21:16 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"3,2","10":"5,2"}

9/17/2023, 11:21:16 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

9/17/2023, 11:21:16 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run_actions]
User should place card now

9/17/2023, 11:21:21 AM [app.battle_engine.hooks.ui_ops.prep_player_card_placement]
jQuery.draggable
Dragging card #12 started

9/17/2023, 11:21:26 AM [app.battle_engine.hooks.ui_ops.deny_user_from_placing_card]
User prevented from placing cards

9/17/2023, 11:21:26 AM [app.battle_engine.hooks.ui_ops.card_dropped]
Card #12 dropped on slot 1,1

9/17/2023, 11:21:26 AM [app.battle_engine.hooks.ui_ops.place_card]
>>> Card 12 from player 1 placed on 1,1

9/17/2023, 11:21:27 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

9/17/2023, 11:21:27 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Soldier prefill picks state mode set to "update"

9/17/2023, 11:21:27 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.launch]
Started prefills placing turn owner listener

9/17/2023, 11:21:28 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.run]
Turn owner fetched. Response: -1

9/17/2023, 11:21:28 AM [app.battle_engine.hooks.soldiers_prefill.picks_state_listener.run]
>>> Player 2 picks received. Data: {"7":"1,2","9":"3,2","10":"5,2"}

9/17/2023, 11:21:28 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run]
>>> Placing phase concluded

9/17/2023, 11:21:28 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener.stop]
Stopped prefills placing turn listener

9/17/2023, 11:21:28 AM [app.battle_engine.hooks.placing_turns.turn_owner_listener._post_run]
***Post-prefill arrangements after finalization signal start now***

9/17/2023, 11:21:28 AM [app.battle_engine.hooks.ui_ops.restore_hidden_board_elements]
Hidden board elements restored.

9/17/2023, 11:21:28 AM [app.battle_engine.hooks.ui_ops.deny_user_from_placing_card]
User prevented from placing cards

9/17/2023, 11:21:29 AM [app.battle_engine.hooks.after_receiving_prefills_finalization_signal.start]
Match meta and turns data updated.

9/17/2023, 11:21:34 AM [app.battle_engine.hooks.after_receiving_prefills_finalization_signal.finalize]
*** Standard battle flow should begin now (after receiving prefills finalization signal) ***

9/17/2023, 11:21:34 AM [app.battle_engine.start_flow]
*** Standard battle flow started ***

9/17/2023, 11:21:34 AM [app.battle_engine.chat.init]
Initializing battle chat

9/17/2023, 11:21:34 AM [app.battle_engine.chat.init]
Battle chat initialized

9/17/2023, 11:21:34 AM [app.battle_engine.chat.resume_listener]
Battle chat listener started

9/17/2023, 11:21:34 AM [app.battle_engine.hooks.flow_control.__add_cards_in_hand]
Cards in hand updated: [2,5,6]

9/17/2023, 11:21:34 AM [app.battle_engine.hooks.flow_control.__add_cards_out_hand]
Cards out hand updated: [1,3,4,7,8,9,10,11,12]

9/17/2023, 11:21:34 AM [app.battle_engine.start_flow]
Starting UI commands speed run.

9/17/2023, 11:21:34 AM[ui_commands]
Exec UI commands
set_current_turn( 1 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
enable_turn_listener_for_all_but_player( 2 );
add_nodes_to_player( 'tzan-kb4ds4hkncfbzkpg', 2, 1 );

9/17/2023, 11:21:34 AM [ui_commands]
Set current turn
Current turn set to 1

9/17/2023, 11:21:34 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:21:34 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:21:34 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:21:34 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:21:34 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:21:34 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:21:34 AM [ui_commands]
Enable turn listener for all but player...
Enablingturn listener for all but player 2

9/17/2023, 11:21:34 AM [app.battle_engine.start_flow]
UI commands speed run finished.

9/17/2023, 11:21:34 AM [app.battle_engine.start_flow]
Programmatically enabling the turn listener for the current player

9/17/2023, 11:21:34 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:21:38 AM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:21:38 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:21:38 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:21:41 AM [ui_commands]
Exec UI commands
// Requested turn 1 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:21:41 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:21:41 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:21:44 AM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-293211033-1694960503' );
display_attack( 'singleton-std-293211033-1694960503', 2, 9, 3, 2, 1, 10, 3, 3, 'right', 'hps', 74 );
// lower_card_stats( 'hps', 74, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:21:44 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:21:45 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:10 at 3,3 ~ 77 HPs - 74 := 3 (in chunks of 3.7 HPs)

9/17/2023, 11:21:46 AM [ui_commands]
Update card life
Updating life of card 10 of player 1 at 3,3 from 77 to 3 (damage: 74)

9/17/2023, 11:21:47 AM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-293211033-1694960503' );
display_attack( 'singleton-std-293211033-1694960503', 2, 9, 3, 2, 1, 10, 3, 3, 'right', 'hps', 74 );
// lower_card_stats( 'hps', 74, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:21:47 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:21:50 AM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-293211033-1694960503' );
display_attack( 'singleton-std-293211033-1694960503', 2, 9, 3, 2, 1, 10, 3, 3, 'right', 'hps', 74 );
// lower_card_stats( 'hps', 74, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:21:50 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:21:53 AM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-293211033-1694960503' );
display_attack( 'singleton-std-293211033-1694960503', 2, 9, 3, 2, 1, 10, 3, 3, 'right', 'hps', 74 );
// lower_card_stats( 'hps', 74, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:21:53 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:21:56 AM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-293211033-1694960503' );
display_attack( 'singleton-std-293211033-1694960503', 2, 9, 3, 2, 1, 10, 3, 3, 'right', 'hps', 74 );
// lower_card_stats( 'hps', 74, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:21:56 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023,11:21:59 AM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-293211033-1694960503' );
display_attack( 'singleton-std-293211033-1694960503', 2, 9, 3, 2, 1, 10, 3, 3, 'right', 'hps', 74 );
// lower_card_stats( 'hps', 74, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:21:59 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:22:02 AM [ui_commands]
Exec UI commands
// Requesting turn 1. Current turn in db: 1
// Executing singleton of card 9 at 3,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-293211033-1694960503' );
display_attack( 'singleton-std-293211033-1694960503', 2, 9, 3, 2, 1, 10, 3, 3, 'right', 'hps', 74 );
// lower_card_stats( 'hps', 74, 3, 3 );
set_match_meta( 'player_2_has_MoA_on_turn_1', '9' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 2 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-yidxcrshe8utxfqk', 1, 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:22:02 AM [ui_commands]
Set current turn
Current turn set to 2

9/17/2023, 11:22:02 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:22:02 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:22:02 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:22:02 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:22:02 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:22:02 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:22:02 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:22:02 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:22:02 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 0 to 1

9/17/2023, 11:22:49 AM [app.battle_engine.hooks.flow_control.__card_moved]
Card #10 moved from slot 3,3 to slot 2,2

9/17/2023, 11:22:49 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [2,5,6] to [2,5]

9/17/2023, 11:22:49 AM [ui_commands]
Place player card in board
Card 10 from player 1 placed on 2,2

9/17/2023, 11:22:49 AM [ui_commands]
Clear module
Module 3,3 cleared

9/17/2023, 11:22:49 AM [app.battle_engine.hooks.flow_control.__card_moved]
Board view blocked

9/17/2023, 11:22:50 AM [app.battle_engine.hooks.flow_control.__card_movement_confirmed]
Board view unblocked

9/17/2023, 11:22:50 AM [ui_commands]
Clear module
Module 3,3 cleared

9/17/2023, 11:22:50 AM [ui_commands]
Exec UI commands
move_card( 1, 10, 3, 3, '2', '2', 'move-card-1103322-1694960570' );
set_match_meta( 'player_1_has_MoA_on_turn_2', '10' );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:22:50 AM [ui_commands]
Move card
Moving card 10 of player 1 from 3,3 to 2,2

9/17/2023, 11:22:50 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:22:54 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

9/17/2023, 11:22:54 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:22:54 AM [conclude_turn]
Board view blocked

9/17/2023, 11:22:54 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:22:54 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 3 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-fhuwteax79gan788', 2, 1 );
add_card_to_hand( 2, 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:22:54 AM [ui_commands]
Set current turn
Current turn set to 3

9/17/2023, 11:22:54 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:22:54 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:22:54 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:22:54 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:22:54 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:22:54 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:22:54 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:22:57 AM [ui_commands]
Exec UI commands
// Requested turn 3 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:22:57 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:22:57 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:23:01 AM [ui_commands]
Exec UI commands
// Requested turn 3 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:23:01 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:23:01 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:23:04 AM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
move_card( 2, 9, 3, 2, '2', '1', 'move-card-293221-1694960582' );
set_match_meta( 'player_2_has_MoA_on_turn_3', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:23:04 AM [ui_commands]
Move card
Moving card 9 of player 2 from 3,2 to 2,1

9/17/2023, 11:23:04 AM [ui_commands]
Clear module
Module 3,2 cleared

9/17/2023, 11:23:04 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:23:04 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:23:07 AM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
move_card( 2, 9, 3, 2, '2', '1', 'move-card-293221-1694960582' );
set_match_meta( 'player_2_has_MoA_on_turn_3', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:23:07 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:23:07 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:23:10 AM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
move_card( 2, 9, 3, 2, '2', '1', 'move-card-293221-1694960582' );
set_match_meta( 'player_2_has_MoA_on_turn_3', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:23:10 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:23:10 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:23:14 AM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
move_card( 2, 9, 3, 2, '2', '1', 'move-card-293221-1694960582' );
set_match_meta( 'player_2_has_MoA_on_turn_3', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:23:14 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:23:14 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:23:17 AM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
move_card( 2, 9, 3,2, '2', '1', 'move-card-293221-1694960582' );
set_match_meta( 'player_2_has_MoA_on_turn_3', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:23:17 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:23:17 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:23:20 AM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
move_card( 2, 9, 3, 2, '2', '1', 'move-card-293221-1694960582' );
set_match_meta( 'player_2_has_MoA_on_turn_3', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:23:20 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:23:20 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:23:24 AM [ui_commands]
Exec UI commands
// Requesting turn 3. Current turn in db: 3
move_card( 2, 9, 3, 2, '2', '1', 'move-card-293221-1694960582' );
set_match_meta( 'player_2_has_MoA_on_turn_3', '9' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 4 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-hsnwdm8kx8uxf5fr', 1, 1 );
add_card_to_hand( 1, 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:23:24 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:23:24 AM [ui_commands]
Set current turn
Current turn set to 4

9/17/2023, 11:23:24 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:23:24 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:23:24 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:23:24 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:23:24 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:23:24 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:23:24 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [1,3,4,7,8,9,10,11,12] to [3,4,7,8,9,10,11,12]

9/17/2023, 11:23:24 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [2,5] to [2,5,1]

9/17/2023, 11:23:24 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:23:24 AM [app.battle_engine.turn_listener.run]
Turnfetched OK. UI commands executed.

9/17/2023, 11:23:24 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 1 to 2

9/17/2023, 11:23:40 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 7 located at 1,2 from my card 10 located at 2,2
target sides: down, left, right - source sides: down, upleft, up
target at: upleft - source at: downright
suggested action: autoflip

9/17/2023, 11:23:40 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

9/17/2023, 11:23:40 AM [ui_commands]
Exec UI commands
// Executing singleton of card 10 at 2,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-110222712-1694960620' );
display_attack( 'singleton-std-110222712-1694960620', 1, 10, 2, 2, 2, 7, 1, 2, 'upleft', 'hps', 56 );
// lower_card_stats( 'hps', 56, 1, 2 );
set_match_meta( 'player_1_has_MoA_on_turn_4', '10' );
// [-] Finished singleton #1/1
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:23:41 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:7 at 1,2 ~ 63 HPs - 56 := 7 (in chunks of 2.8 HPs)

9/17/2023, 11:23:42 AM [ui_commands]
Update card life
Updating life of card 7 of player 2 at 1,2 from 63 to 7 (damage: 56)

9/17/2023, 11:23:42 AM [app.battle_engine.hooks.flow_control.__oponent_card_click_confirmed]
Board view unblocked

9/17/2023, 11:23:52 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

9/17/2023, 11:23:52 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:23:52 AM [conclude_turn]
Board view blocked

9/17/2023, 11:23:53 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:23:53 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 5 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-a8uit55ie4egme7q', 2, 1 );
add_card_to_hand( 2, 12 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:23:53 AM [ui_commands]
Set current turn
Current turn set to 5

9/17/2023, 11:23:53 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:23:53 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:23:53 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:23:53 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:23:53 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:23:53 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:23:53 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:23:56 AM [ui_commands]
Exec UI commands
// Requested turn 5 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:23:56 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:23:56 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:23:59 AM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
// Executing singleton of card 9 at 2,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-292111022-1694960637' );
display_attack( 'singleton-ful-292111022-1694960637', 2, 9, 2, 1, 1, 10, 2, 2, 'right', 'hps', 3.000 );
// lower_card_stats( 'hps', 3.000, 2, 2 );
send_to_chamber( 'singleton-ful-292111022-1694960637', 2, 2, 10, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-292111022-1694960637+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_5', '9' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:23:59 AM [ui_commands]
Send to chamber
Moving card 10 from player 1 located at 2,2 to chamber

9/17/2023, 11:23:59 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:24:00 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:10 at 2,2 ~ 3 HPs - 3 := 0 (in chunks of 0.15 HPs)

9/17/2023, 11:24:01 AM [ui_commands]
Update card life
Updating life of card 10 of player 1 at 2,2 from 3 to 0 (damage: 3)

9/17/2023, 11:24:02 AM [ui_commands]
Clear module
Module 2,2 cleared

9/17/2023, 11:24:02 AM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
// Executing singleton of card 9 at 2,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-292111022-1694960637' );
display_attack( 'singleton-ful-292111022-1694960637', 2, 9, 2, 1, 1, 10, 2, 2, 'right', 'hps', 3.000 );
// lower_card_stats( 'hps', 3.000, 2, 2 );
send_to_chamber( 'singleton-ful-292111022-1694960637', 2, 2, 10, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-292111022-1694960637+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_5', '9' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:24:02 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:24:03 AM [ui_commands]
Update user chamber (1/3)
Card 10 from player 1 added to internal chamber collection.

9/17/2023, 11:24:03 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10]

9/17/2023, 11:24:03 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: []

9/17/2023, 11:24:03 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:24:05 AM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
// Executing singleton of card 9 at 2,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-292111022-1694960637' );
display_attack( 'singleton-ful-292111022-1694960637', 2, 9, 2, 1, 1, 10, 2, 2, 'right', 'hps', 3.000 );
// lower_card_stats( 'hps', 3.000, 2, 2 );
send_to_chamber( 'singleton-ful-292111022-1694960637', 2, 2, 10, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-292111022-1694960637+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_5', '9' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:24:05 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:24:08 AM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
// Executing singleton of card 9 at 2,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-292111022-1694960637' );
display_attack( 'singleton-ful-292111022-1694960637', 2, 9, 2, 1, 1, 10, 2, 2, 'right', 'hps', 3.000 );
// lower_card_stats( 'hps', 3.000, 2, 2 );
send_to_chamber( 'singleton-ful-292111022-1694960637', 2, 2, 10, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-292111022-1694960637+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_5', '9' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:24:08 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:24:11 AM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
// Executing singleton of card 9 at 2,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-292111022-1694960637' );
display_attack( 'singleton-ful-292111022-1694960637', 2, 9, 2, 1, 1, 10, 2, 2, 'right', 'hps', 3.000 );
// lower_card_stats( 'hps', 3.000, 2, 2 );
send_to_chamber( 'singleton-ful-292111022-1694960637', 2, 2, 10, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-292111022-1694960637+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_5', '9' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023,11:24:11 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:24:14 AM [ui_commands]
Exec UI commands
// Requesting turn 5. Current turn in db: 5
// Executing singleton of card 9 at 2,1
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-292111022-1694960637' );
display_attack( 'singleton-ful-292111022-1694960637', 2, 9, 2, 1, 1, 10, 2, 2, 'right', 'hps', 3.000 );
// lower_card_stats( 'hps', 3.000, 2, 2 );
send_to_chamber( 'singleton-ful-292111022-1694960637', 2, 2, 10, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-292111022-1694960637+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_5', '9' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 6 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-e9pcjmsf87qkiq7w', 1, 1 );
add_card_to_hand( 1, 3 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:24:14 AM [ui_commands]
Set current turn
Current turn set to 6

9/17/2023, 11:24:14 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:24:14 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:24:14 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:24:14 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:24:14 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:24:14 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:24:14 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out handupdated from [3,4,7,8,9,10,11,12] to [4,7,8,9,10,11,12]

9/17/2023, 11:24:14 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [2,5,1] to [2,5,1,3]

9/17/2023, 11:24:14 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:24:14 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:24:14 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 2 to 3

9/17/2023, 11:24:27 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 9 located at 2,1 from my card 12 located at 1,1
target sides: right, upleft, downright - source sides: right, left, downright
target at: downright - source at: upleft
suggested action: hit

9/17/2023, 11:24:27 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

9/17/2023, 11:24:28 AM [ui_commands]
Exec UI commands
// Executing hit by 1:12 at 1,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-112112921-1694960668' );
display_attack( 'attack-112112921-1694960668', 1, 12, 1, 1, 2, 9, 2, 1, 'downright', 'hps', 69.000 );
// lower_card_stats( 'hps', 69.000, 2, 1 );
display_counter_attack( 'attack-112112921-1694960668', 1, 12, 1, 1, 'upleft', 2, 9, 2, 1, 'hps', 63.000 );
// lower_card_stats( 'hps', 63.000, 1, 1 );
// #attack-112112921-1694960668 results: TIE with dual kills
send_to_chamber( 'attack-112112921-1694960668-d1', 2, 1, 9, 2, 'counter' );
add_nodes_to_player( 'attack-112112921-1694960668+an_after_attack', 1, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_1_has_MoA_on_turn_', '12' );
send_to_chamber( 'attack-112112921-1694960668-d2', 1, 1, 12, 1, 'counter' );
add_nodes_to_player( 'attack-112112921-1694960668+an_after_counter', 2, 1, '+1 nodes for defeating a soldier' );
// [-] Finished hit #1/1
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:24:28 AM[ui_commands]
Send to chamber
Moving card 9 from player 2 located at 2,1 to chamber

9/17/2023, 11:24:28 AM [ui_commands]
Send to chamber
Moving card 12 from player 1 located at 1,1 to chamber

9/17/2023, 11:24:29 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:9 at 2,1 ~ 69 HPs - 69 := 0 (in chunks of 3.45 HPs)

9/17/2023, 11:24:30 AM [ui_commands]
Update card life
Updating life of card 9 ofplayer 2 at 2,1 from 69 to 0 (damage: 69)

9/17/2023, 11:24:31 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 3 to 4 - +1 nodes for defeating a soldier

9/17/2023, 11:24:31 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:12 at 1,1 ~ 63 HPs - 63 := 0 (in chunks of 3.15 HPs)

9/17/2023, 11:24:32 AM [ui_commands]
Update card life
Updating life of card 12 of player 1 at 1,1 from 63 to 0 (damage: 63)

9/17/2023, 11:24:33 AM [ui_commands]
Clear module
Module 2,1 cleared

9/17/2023, 11:24:33 AM [ui_commands]
Clear module
Module 1,1 cleared

9/17/2023, 11:24:34 AM [send_to_chamber]
Board view unblocked

9/17/2023, 11:24:34 AM [ui_commands]
Update user chamber (1/3)
Card 9 from player 2 added to internal chamber collection.

9/17/2023, 11:24:34 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10]

9/17/2023, 11:24:34 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9]

9/17/2023, 11:24:34 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:24:34 AM [send_to_chamber]
Board view unblocked

9/17/2023, 11:24:34 AM [ui_commands]
Update user chamber (1/3)
Card 12 from player 1 added to internal chamber collection.

9/17/2023, 11:24:34 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12]

9/17/2023, 11:24:34 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9]

9/17/2023, 11:24:34 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:25:03 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

9/17/2023, 11:25:03 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:25:03 AM [conclude_turn]
Board view blocked

9/17/2023, 11:25:04 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:25:04 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 7 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-rebburkb9imi88ms', 2, 1 );
add_card_to_hand( 2, 1 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:25:04 AM [ui_commands]
Set current turn
Current turn set to 7

9/17/2023, 11:25:04 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:25:04 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:25:04 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:25:04 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:25:04 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:25:04 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:25:04 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:25:07 AM [ui_commands]
Exec UI commands
// Requested turn 7 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:25:07 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:25:07 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:25:10 AM [ui_commands]
Exec UI commands
// Requesting turn 7. Current turn in db: 7
// Executing hit by 2:10 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-210521951-1694960710' );
display_attack( 'attack-210521951-1694960710', 2, 10, 5, 2, 1, 9, 5, 1, 'left', 'hps', 62 );
// lower_card_stats( 'hps', 62, 5, 1 );
display_counter_attack( 'attack-210521951-1694960710', 2, 10, 5, 2, 'right', 1, 9, 5, 1, 'hps', 62.000 );
// lower_card_stats( 'hps', 62.000, 5, 2 );
// #attack-210521951-1694960710 results: COUNTER WIN (attacker defeated) by card 1:9 at 5,1 over attacking card 2:10 at 5,2
highlight_round_winning_card( 'attack-210521951-1694960710', 1, 9, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-210521951-1694960710', 5, 1, 1, 9, 0, 1 );
send_to_chamber( 'attack-210521951-1694960710', 5, 2, 10, 2, 'counter' );
add_nodes_to_player( 'attack-210521951-1694960710+an_after_counter', 1, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_', '10' );
// [-] Finished hit #1/1
// Adding commands

9/17/2023, 11:25:10 AM [ui_commands]
Send to chamber
Moving card 10 from player 2 located at 5,2 to chamber

9/17/2023, 11:25:10 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:25:11 AM [ui_commands]
Init hit points onscreen reducer
Initializingonscreen reducer on card 1:9 at 5,1 ~ 64 HPs - 62 := 2 (in chunks of 3.1 HPs)

9/17/2023, 11:25:12 AM [ui_commands]
Update card life
Updating life of card 9 of player 1 at 5,1 from 64 to 2 (damage: 62)

9/17/2023, 11:25:13 AM [ui_commands]
Exec UI commands
// Requesting turn 7. Current turn in db: 7
// Executing hit by 2:10 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-210521951-1694960710' );
display_attack( 'attack-210521951-1694960710', 2, 10, 5, 2, 1, 9, 5, 1, 'left', 'hps', 62 );
// lower_card_stats( 'hps', 62, 5, 1 );
display_counter_attack( 'attack-210521951-1694960710', 2, 10, 5, 2, 'right', 1, 9, 5, 1, 'hps', 62.000 );
// lower_card_stats( 'hps', 62.000,5, 2 );
// #attack-210521951-1694960710 results: COUNTER WIN (attacker defeated) by card 1:9 at 5,1 over attacking card 2:10 at 5,2
highlight_round_winning_card( 'attack-210521951-1694960710', 1, 9, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-210521951-1694960710', 5, 1, 1, 9, 0, 1 );
send_to_chamber( 'attack-210521951-1694960710', 5, 2, 10, 2, 'counter' );
add_nodes_to_player( 'attack-210521951-1694960710+an_after_counter', 1, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_', '10' );
// [-] Finished hit #1/1
// Adding commands

9/17/2023, 11:25:13 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:25:13 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:10 at 5,2 ~ 62 HPs - 62 := 0 (in chunks of 3.1 HPs)

9/17/2023, 11:25:14 AM [ui_commands]
Update card life
Updating life of card 10 of player 2 at 5,2 from 62 to 0 (damage: 62)

9/17/2023, 11:25:15 AM [ui_commands]
Clear module
Module 5,2 cleared

9/17/2023, 11:25:16 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 4 to 5 - +1 nodes for defeating a soldier

9/17/2023, 11:25:16 AM [ui_commands]
Update user chamber (1/3)
Card 10 from player 2 added to internal chamber collection.

9/17/2023, 11:25:16 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12]

9/17/2023, 11:25:16 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10]

9/17/2023, 11:25:16 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:25:16 AM [ui_commands]
Exec UI commands
// Requesting turn 7. Current turn in db: 7
// Executing hit by 2:10 at 5,2
// [+] Startinghit #1/1
set_new_attack_run( 'attack-210521951-1694960710' );
display_attack( 'attack-210521951-1694960710', 2, 10, 5, 2, 1, 9, 5, 1, 'left', 'hps', 62 );
// lower_card_stats( 'hps', 62, 5, 1 );
display_counter_attack( 'attack-210521951-1694960710', 2, 10, 5, 2, 'right', 1, 9, 5, 1, 'hps', 62.000 );
// lower_card_stats( 'hps', 62.000, 5, 2 );
// #attack-210521951-1694960710 results: COUNTER WIN (attacker defeated) by card 1:9 at 5,1 over attacking card 2:10 at 5,2
highlight_round_winning_card( 'attack-210521951-1694960710', 1, 9, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-210521951-1694960710', 5, 1, 1, 9, 0, 1 );
send_to_chamber( 'attack-210521951-1694960710', 5, 2, 10, 2, 'counter' );
add_nodes_to_player( 'attack-210521951-1694960710+an_after_counter', 1, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_', '10' );
// [-] Finished hit #1/1
// Adding commands

9/17/2023, 11:25:16 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:25:19 AM [ui_commands]
Exec UI commands
// Requesting turn 7. Current turn in db: 7
// Executing hit by 2:10 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-210521951-1694960710' );
display_attack( 'attack-210521951-1694960710', 2, 10, 5, 2, 1, 9, 5, 1, 'left', 'hps', 62 );
// lower_card_stats( 'hps', 62, 5, 1 );
display_counter_attack( 'attack-210521951-1694960710', 2, 10, 5, 2, 'right', 1, 9, 5, 1, 'hps', 62.000 );
// lower_card_stats( 'hps', 62.000, 5, 2 );
// #attack-210521951-1694960710 results: COUNTER WIN (attacker defeated) by card 1:9 at 5,1 over attacking card 2:10 at 5,2
highlight_round_winning_card( 'attack-210521951-1694960710', 1, 9, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-210521951-1694960710', 5, 1, 1, 9, 0, 1 );
send_to_chamber( 'attack-210521951-1694960710', 5, 2, 10, 2, 'counter' );
add_nodes_to_player( 'attack-210521951-1694960710+an_after_counter', 1, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_', '10' );
// [-] Finished hit #1/1
// Adding commands

9/17/2023, 11:25:19 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:25:22 AM [ui_commands]
Exec UI commands
// Requesting turn 7. Current turn in db: 7
// Executing hit by 2:10 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-210521951-1694960710' );
display_attack( 'attack-210521951-1694960710', 2, 10, 5, 2, 1, 9, 5, 1,'left', 'hps', 62 );
// lower_card_stats( 'hps', 62, 5, 1 );
display_counter_attack( 'attack-210521951-1694960710', 2, 10, 5, 2, 'right', 1, 9, 5, 1, 'hps', 62.000 );
// lower_card_stats( 'hps', 62.000, 5, 2 );
// #attack-210521951-1694960710 results: COUNTER WIN (attacker defeated) by card 1:9 at 5,1 over attacking card 2:10 at 5,2
highlight_round_winning_card( 'attack-210521951-1694960710', 1, 9, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-210521951-1694960710', 5, 1, 1, 9, 0, 1 );
send_to_chamber( 'attack-210521951-1694960710', 5, 2, 10, 2, 'counter' );
add_nodes_to_player( 'attack-210521951-1694960710+an_after_counter', 1, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_', '10' );
// [-] Finished hit #1/1
// Adding commands
update_user_card_snapshot( 2, 12, {...} );
clear_module( 'place-21252-814', 5, 2 );
place_player_card_in_board( 5, 2, 2, 12, 'Crypto Hacker', '0', '73.000', '1.000', '0.000', '0' );
put_card_to_sleep( 5, 2 );
prevent_player_placing_more_cards( 2, 12 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Declaring new turn
set_current_turn( 8 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-y8sbemm3f39scfhk', 1, 1 );
add_card_to_hand( 1, 7 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:25:22 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 12 of player 2

9/17/2023, 11:25:22 AM [ui_commands]
Clear module
Module 5,2 cleared

9/17/2023, 11:25:22 AM [ui_commands]
Place player card in board
Card 12 from player 2 placed on 5,2

9/17/2023, 11:25:22 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 5,2

9/17/2023, 11:25:22 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:25:22 AM [ui_commands]
Set current turn
Current turn set to 8

9/17/2023, 11:25:22 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:25:22 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:25:22 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:25:22 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:25:22 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:25:22 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:25:22 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [4,7,8,9,10,11,12] to [4,8,9,10,11,12]

9/17/2023, 11:25:22 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [2,5,1,3] to [2,5,1,3,7]

9/17/2023, 11:25:22 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:25:22 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:25:22 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 5 to 6

9/17/2023, 11:25:55 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #6 started

9/17/2023, 11:26:00 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #6 dropped on slot 1,3

9/17/2023, 11:26:00 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [2,5,1,3,7] to [2,5,1,3]

9/17/2023, 11:26:00 AM [ui_commands]
Place player card in board
Card 6 from player 1 placed on 1,3

9/17/2023, 11:26:00 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

9/17/2023, 11:26:01 AM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

9/17/2023, 11:26:01 AM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 6, {...} );
clear_module( 'place-1613-649', 1, 3 );
place_player_card_in_board( 1, 3, 1, 6, 'Crypto Bot', '0', '59.000', '1.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 1, 6 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:26:01 AM [ui_commands]
Clear module
Module 1,3 cleared

9/17/2023, 11:26:01 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [2,5,1,3] to [2,5,1]

9/17/2023, 11:26:01 AM [ui_commands]
Place player card in board
Card 6 from player 1 placed on 1,3

9/17/2023, 11:26:01 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:26:01 AM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 6 to 5

9/17/2023, 11:26:01 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:26:10 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

9/17/2023, 11:26:10 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:26:10 AM [conclude_turn]
Board view blocked

9/17/2023, 11:26:10 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:26:10 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 9 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-y9ajixh3m8z6r99g', 2, 1 );
add_card_to_hand( 2, 11 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:26:10 AM [ui_commands]
Set current turn
Current turn set to 9

9/17/2023, 11:26:10 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:26:10 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:26:10 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:26:10 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:26:10 AM [ui_commands]
Awaken sleeping cards
Awakened card at 5,2

9/17/2023, 11:26:10 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:26:10 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:26:10 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:26:14 AM [ui_commands]
Exec UI commands
// Requested turn 9 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:26:14 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:26:14 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:26:17 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing hit by 2:12 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-212521951-1694960775' );
display_attack( 'attack-212521951-1694960775', 2, 12, 5, 2, 1, 9, 5, 1, 'left', 'hps', 2.000 );
// lower_card_stats( 'hps', 2.000, 5, 1 );
display_counter_attack( 'attack-212521951-1694960775', 2, 12, 5, 2, 'right', 1, 9, 5, 1, 'hps', 66 );
// lower_card_stats( 'hps', 66, 5, 2 );
// #attack-212521951-1694960775 results: WIN by card 2:12 at 5,2 over card 1:9 at 5,1
highlight_round_winning_card( 'attack-212521951-1694960775', 2, 12, 5, 2, 'counter' );
display_gain_xps_or_levelup( 'attack-212521951-1694960775', 5, 2, 2, 12, 0, 1 );
send_to_chamber( 'attack-212521951-1694960775', 5, 1, 9, 1, 'counter' );
add_nodes_to_player( 'attack-212521951-1694960775+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_', '12' );
// [-] Finished hit #1/1
// Adding commands

9/17/2023, 11:26:17 AM [ui_commands]
Send to chamber
Moving card 9 from player 1 located at 5,1 to chamber

9/17/2023, 11:26:17 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:26:18 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:9 at 5,1 ~ 2 HPs - 2 := 0 (in chunks of 0.1 HPs)

9/17/2023, 11:26:19 AM [ui_commands]
Update card life
Updating life of card 9 of player 1 at 5,1 from 2 to 0 (damage: 2)

9/17/2023, 11:26:20 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing hit by 2:12 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-212521951-1694960775' );
display_attack( 'attack-212521951-1694960775', 2, 12, 5, 2, 1, 9, 5, 1, 'left', 'hps', 2.000 );
// lower_card_stats( 'hps', 2.000, 5, 1 );
display_counter_attack( 'attack-212521951-1694960775', 2, 12, 5, 2, 'right', 1, 9, 5, 1, 'hps', 66 );
// lower_card_stats( 'hps', 66, 5, 2 );
// #attack-212521951-1694960775 results: WIN by card 2:12 at 5,2 over card 1:9 at 5,1
highlight_round_winning_card( 'attack-212521951-1694960775', 2, 12, 5, 2, 'counter' );
display_gain_xps_or_levelup( 'attack-212521951-1694960775', 5, 2, 2, 12, 0, 1 );
send_to_chamber( 'attack-212521951-1694960775', 5, 1, 9, 1, 'counter' );
add_nodes_to_player( 'attack-212521951-1694960775+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_', '12' );
// [-] Finished hit #1/1
// Adding commands

9/17/2023, 11:26:20 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:26:20 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:12 at 5,2 ~ 73 HPs - 66 := 7 (in chunks of 3.3 HPs)

9/17/2023, 11:26:21 AM [ui_commands]
Update card life
Updating life of card 12 of player 2 at 5,2 from 73 to 7 (damage: 66)

9/17/2023, 11:26:22 AM [ui_commands]
Clear module
Module 5,1 cleared

9/17/2023, 11:26:23 AM [ui_commands]
Update user chamber (1/3)
Card 9 from player 1 added to internal chamber collection.

9/17/2023, 11:26:23 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12,9]

9/17/2023, 11:26:23 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10]

9/17/2023, 11:26:23 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:26:23 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing hit by 2:12 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-212521951-1694960775' );
display_attack( 'attack-212521951-1694960775', 2, 12, 5, 2, 1, 9, 5, 1, 'left', 'hps', 2.000 );
// lower_card_stats( 'hps', 2.000, 5, 1 );
display_counter_attack( 'attack-212521951-1694960775', 2, 12, 5, 2, 'right', 1, 9, 5, 1, 'hps', 66 );
// lower_card_stats( 'hps', 66, 5, 2 );
// #attack-212521951-1694960775 results: WIN by card 2:12 at 5,2 over card 1:9 at 5,1
highlight_round_winning_card( 'attack-212521951-1694960775', 2, 12, 5, 2, 'counter' );
display_gain_xps_or_levelup( 'attack-212521951-1694960775', 5, 2, 2, 12, 0, 1 );
send_to_chamber( 'attack-212521951-1694960775', 5, 1, 9, 1, 'counter' );
add_nodes_to_player( 'attack-212521951-1694960775+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_', '12' );
// [-] Finished hit #1/1
// Adding commands

9/17/2023, 11:26:23 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:26:26 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing hit by 2:12 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-212521951-1694960775' );
display_attack( 'attack-212521951-1694960775', 2, 12, 5, 2, 1, 9, 5, 1, 'left', 'hps', 2.000 );
// lower_card_stats( 'hps', 2.000, 5, 1 );
display_counter_attack( 'attack-212521951-1694960775', 2, 12, 5, 2, 'right', 1, 9, 5, 1, 'hps', 66 );
// lower_card_stats( 'hps', 66, 5, 2 );
// #attack-212521951-1694960775results: WIN by card 2:12 at 5,2 over card 1:9 at 5,1
highlight_round_winning_card( 'attack-212521951-1694960775', 2, 12, 5, 2, 'counter' );
display_gain_xps_or_levelup( 'attack-212521951-1694960775', 5, 2, 2, 12, 0, 1 );
send_to_chamber( 'attack-212521951-1694960775', 5, 1, 9, 1, 'counter' );
add_nodes_to_player( 'attack-212521951-1694960775+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_', '12' );
// [-] Finished hit #1/1
// Adding commands
update_user_card_snapshot( 2, 4, {...} );
clear_module( 'place-2451-583', 5, 1 );
place_player_card_in_board( 5, 1, 2, 4, 'McAfee', '0', '103.000', '3.000', '0.000', '0' );
put_card_to_sleep( 5, 1 );
prevent_player_placing_more_cards( 2, 4 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:26:26 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 4 of player 2

9/17/2023, 11:26:26 AM [ui_commands]
Clear module
Module 5,1 cleared

9/17/2023, 11:26:26 AM [ui_commands]
Place player card in board
Card 4 from player 2 placed on 5,1

9/17/2023, 11:26:26 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 5,1

9/17/2023, 11:26:26 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:26:26 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:26:29 AM [ui_commands]
Exec UI commands
// Requesting turn 9. Current turn in db: 9
// Executing hit by 2:12 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-212521951-1694960775' );
display_attack( 'attack-212521951-1694960775', 2, 12, 5, 2, 1, 9, 5, 1, 'left', 'hps', 2.000 );
// lower_card_stats( 'hps', 2.000, 5, 1 );
display_counter_attack( 'attack-212521951-1694960775', 2, 12, 5, 2, 'right', 1, 9, 5, 1, 'hps', 66 );
// lower_card_stats( 'hps', 66, 5, 2 );
// #attack-212521951-1694960775 results: WIN by card 2:12 at 5,2 over card 1:9 at 5,1
highlight_round_winning_card( 'attack-212521951-1694960775', 2, 12, 5, 2, 'counter' );
display_gain_xps_or_levelup( 'attack-212521951-1694960775', 5, 2, 2, 12, 0, 1 );
send_to_chamber( 'attack-212521951-1694960775', 5, 1, 9, 1, 'counter' );
add_nodes_to_player( 'attack-212521951-1694960775+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_', '12' );
// [-] Finished hit #1/1
// Adding commands
update_user_card_snapshot( 2, 4, {...} );
clear_module( 'place-2451-583', 5, 1 );
place_player_card_in_board( 5, 1, 2, 4, 'McAfee', '0', '103.000', '3.000', '0.000', '0' );
put_card_to_sleep( 5, 1 );
prevent_player_placing_more_cards( 2, 4 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Declaring new turn
set_current_turn( 10 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-yb48dk3iq2ubxhp9', 1, 1 );
add_card_to_hand( 1, 11 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:26:29 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 4 of player 2

9/17/2023, 11:26:29 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 5,1

9/17/2023, 11:26:29 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:26:29 AM [ui_commands]
Set current turn
Current turn set to 10

9/17/2023, 11:26:29 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:26:29 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:26:29 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:26:29 AM [ui_commands]
Awaken sleeping cards
Awakened card at 1,3

9/17/2023, 11:26:29 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:26:29 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:26:29 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:26:29 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [4,8,9,10,11,12] to [4,8,9,10,12]

9/17/2023, 11:26:29 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [2,5,1] to [2,5,1,11]

9/17/2023, 11:26:29 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:26:29 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:26:29 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 5 to 6

9/17/2023, 11:26:49 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #11 started

9/17/2023, 11:27:02 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #11 dropped on slot 3,1

9/17/2023, 11:27:02 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [2,5,1,11] to [2,5,1]

9/17/2023, 11:27:02 AM [ui_commands]
Place player card in board
Card 11 from player 1 placed on 3,1

9/17/2023, 11:27:02 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

9/17/2023, 11:27:02 AM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

9/17/2023, 11:27:02 AM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 11, {...} );
clear_module( 'place-11131-454', 3, 1 );
place_player_card_in_board( 3, 1, 1, 11, 'Crypto Bull', '0', '77.000', '1.000', '0.000', '0' );
put_card_to_sleep( 3, 1 );
prevent_player_placing_more_cards( 1, 11 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:27:02 AM [ui_commands]
Clear module
Module 3,1 cleared

9/17/2023, 11:27:02 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [2,5,1] to [2,5]

9/17/2023, 11:27:02 AM [ui_commands]
Place player card in board
Card 11 from player 1 placed on 3,1

9/17/2023, 11:27:02 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,1

9/17/2023, 11:27:02 AM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 6 to 5

9/17/2023, 11:27:02 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:27:08 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

9/17/2023, 11:27:08 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:27:08 AM [conclude_turn]
Board view blocked

9/17/2023, 11:27:08 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:27:08 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 11 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-8ja5thkmj2n4nt6r', 2, 1 );
add_card_to_hand( 2, 8 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:27:08 AM [ui_commands]
Set current turn
Current turn set to 11

9/17/2023, 11:27:08 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:27:08 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:27:09 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:27:09 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:27:09 AM [ui_commands]
Awaken sleeping cards
Awakened card at 5,1

9/17/2023, 11:27:09 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:27:09 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:27:09 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:27:12 AM [ui_commands]
Exec UI commands
// Requested turn 11 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:27:12 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:27:12 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:27:15 AM [ui_commands]
Exec UI commands
// Requested turn 11 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:27:15 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:27:15 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:27:18 AM [ui_commands]
Exec UI commands
// Requested turn 11 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:27:18 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:27:18 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:27:22 AM [ui_commands]
Exec UI commands
// Requested turn 11 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:27:22 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:27:22 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:27:25 AM [ui_commands]
Exec UI commands
// Requesting turn 11. Current turn in db: 11
update_user_card_snapshot( 2, 11, {...} );
clear_module( 'place-21141-986', 4, 1 );
place_player_card_in_board( 4, 1, 2, 11, 'Crypto Hacker', '0', '77.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 1 );
prevent_player_placing_more_cards( 2, 11 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:27:25 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 11 of player 2

9/17/2023, 11:27:25 AM [ui_commands]
Clear module
Module 4,1 cleared

9/17/2023, 11:27:25 AM [ui_commands]
Place player card in board
Card 11 from player 2 placed on 4,1

9/17/2023, 11:27:25 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,1

9/17/2023, 11:27:25 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:27:25 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:27:28 AM [ui_commands]
Exec UI commands
// Requesting turn 11. Current turn in db: 11
update_user_card_snapshot( 2, 11, {...} );
clear_module( 'place-21141-986', 4, 1 );
place_player_card_in_board( 4, 1, 2, 11, 'Crypto Hacker', '0', '77.000', '1.000', '0.000', '0' );
put_card_to_sleep( 4, 1 );
prevent_player_placing_more_cards( 2, 11 );
deduct_nodes_from_player( 2, 1.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 12 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-f4ntmz49swibx25s', 1, 1 );
add_card_to_hand( 1, 4 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:27:28 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 11 of player 2

9/17/2023, 11:27:28 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,1

9/17/2023, 11:27:28 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:27:28 AM [ui_commands]
Set current turn
Current turn set to 12

9/17/2023, 11:27:28 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:27:28 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:27:28 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:27:28 AM [ui_commands]
Awaken sleeping cards
Awakened card at 3,1

9/17/2023, 11:27:28 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:27:28 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:27:28 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:27:28 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [4,8,9,10,12] to [8,9,10,12]

9/17/2023, 11:27:28 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [2,5] to [2,5,4]

9/17/2023, 11:27:28 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:27:28 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:27:28 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 5 to 6

9/17/2023, 11:27:34 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 4 located at 5,1 from my card 11 located at 3,1
target sides: up, upright, right - source sides: up, down, right
target at: down - source at: up
suggested action: hit

9/17/2023, 11:27:34 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

9/17/2023, 11:27:35 AM [ui_commands]
Exec UI commands
// Executing hit by 1:11 at 3,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-111312451-1694960855' );
display_attack( 'attack-111312451-1694960855', 1, 11, 3, 1, 2, 4, 5, 1, 'down', 'hps', 62 );
// lower_card_stats( 'hps', 62, 5, 1 );
display_counter_attack( 'attack-111312451-1694960855', 1, 11, 3, 1, 'up', 2, 4, 5, 1, 'hps', 77.000 );
// lower_card_stats( 'hps', 77.000, 3, 1 );
// #attack-111312451-1694960855 results: COUNTER WIN (attacker defeated) by card 2:4 at 5,1 over attacking card 1:11 at 3,1
highlight_round_winning_card( 'attack-111312451-1694960855', 2, 4, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-111312451-1694960855', 5, 1, 2, 4, 0, 1 );
send_to_chamber( 'attack-111312451-1694960855', 3, 1, 11, 1, 'counter' );
add_nodes_to_player( 'attack-111312451-1694960855+an_after_counter', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_1_has_MoA_on_turn_', '11' );
// [-] Finished hit #1/1
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:27:35 AM [ui_commands]
Send to chamber
Moving card 11 from player 1 located at 3,1 to chamber

9/17/2023, 11:27:36 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:4 at 5,1 ~ 103 HPs - 62 := 41 (in chunks of 3.1 HPs)

9/17/2023, 11:27:37 AM [ui_commands]
Update card life
Updating life of card 4 of player 2 at 5,1 from 103 to 41 (damage: 62)

9/17/2023, 11:27:38 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:11 at 3,1 ~ 77 HPs - 77 := 0 (in chunks of 3.85 HPs)

9/17/2023, 11:27:39 AM [ui_commands]
Updatecard life
Updating life of card 11 of player 1 at 3,1 from 77 to 0 (damage: 77)

9/17/2023, 11:27:40 AM [ui_commands]
Clear module
Module 3,1 cleared

9/17/2023, 11:27:40 AM [send_to_chamber]
Board view unblocked

9/17/2023, 11:27:40 AM [ui_commands]
Update user chamber (1/3)
Card 11 from player 1 added to internal chamber collection.

9/17/2023, 11:27:40 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents:[10,12,9,11]

9/17/2023, 11:27:40 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10]

9/17/2023, 11:27:40 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:28:13 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #5 started

9/17/2023, 11:28:21 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #5 dropped on slot 5,3

9/17/2023, 11:28:21 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [2,5,4] to [2,5]

9/17/2023, 11:28:21 AM [ui_commands]
Place player card in board
Card 5 from player 1 placed on 5,3

9/17/2023, 11:28:21 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

9/17/2023, 11:28:21 AM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

9/17/2023, 11:28:21 AM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 5, {...} );
clear_module( 'place-1553-647', 5, 3 );
place_player_card_in_board( 5, 3, 1, 5, 'Crypto Whale', '0', '69.000', '1.000', '0.000', '0' );
put_card_to_sleep( 5, 3 );
prevent_player_placing_more_cards( 1, 5 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:28:21 AM [ui_commands]
Clear module
Module 5,3 cleared

9/17/2023, 11:28:21 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [2,5] to [2]

9/17/2023, 11:28:21 AM [ui_commands]
Place player card in board
Card 5 from player 1 placed on 5,3

9/17/2023, 11:28:21 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 5,3

9/17/2023, 11:28:21 AM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 6 to 5

9/17/2023, 11:28:21 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:28:23 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

9/17/2023, 11:28:23 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:28:23 AM [conclude_turn]
Board view blocked

9/17/2023, 11:28:24 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:28:24 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 13 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-7sh9ayct2rp5enu8', 2, 1 );
add_card_to_hand( 2, 3 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:28:24 AM [ui_commands]
Set current turn
Current turn set to 13

9/17/2023, 11:28:24 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:28:24 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:28:24 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:28:24 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:28:24 AM [ui_commands]
Awaken sleeping cards
Awakened card at 4,1

9/17/2023, 11:28:24 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:28:24 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:28:24 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:28:27 AM [ui_commands]
Exec UI commands
// Requested turn 13 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:28:27 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:28:27 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:28:30 AM [ui_commands]
Exec UI commands
// Requesting turn 13. Current turn in db: 13
move_card( 2, 12, 5, 2, '4', '2', 'move-card-2125242-1694960910' );
set_match_meta( 'player_2_has_MoA_on_turn_13', '12' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:28:30 AM [ui_commands]
Move card
Moving card 12 of player 2 from 5,2 to 4,2

9/17/2023, 11:28:30 AM [ui_commands]
Clear module
Module 5,2 cleared

9/17/2023, 11:28:30 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:28:30 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:28:34 AM [ui_commands]
Exec UI commands
// Requesting turn 13. Current turn in db: 13
move_card( 2, 12, 5, 2, '4', '2', 'move-card-2125242-1694960910' );
set_match_meta( 'player_2_has_MoA_on_turn_13', '12' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:28:34 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:28:34 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:28:37 AM [ui_commands]
Exec UI commands
// Requesting turn 13. Current turn in db: 13
move_card( 2, 12, 5, 2, '4', '2', 'move-card-2125242-1694960910' );
set_match_meta( 'player_2_has_MoA_on_turn_13', '12' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:28:37 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:28:37 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:28:40 AM [ui_commands]
Exec UI commands
// Requesting turn 13. Current turn in db: 13
move_card( 2, 12, 5, 2, '4', '2', 'move-card-2125242-1694960910' );
set_match_meta( 'player_2_has_MoA_on_turn_13', '12' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:28:40 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:28:40 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:28:44 AM [ui_commands]
Exec UI commands
// Requesting turn 13. Current turn in db: 13
move_card( 2, 12, 5, 2, '4', '2', 'move-card-2125242-1694960910' );
set_match_meta( 'player_2_has_MoA_on_turn_13', '12' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
update_user_card_snapshot( 2, 2, {...} );
clear_module( 'place-2222-174', 2, 2 );
place_player_card_in_board( 2, 2, 2, 2, 'Charlie Lee', '0', '152.000', '5.000', '0.000', '0' );
put_card_to_sleep( 2, 2 );
prevent_player_placing_more_cards( 2, 2 );
deduct_nodes_from_player( 2, 5.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:28:44 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:28:44 AM [ui_commands]
Update user card snapshot
Updatingsnapshot for card 2 of player 2

9/17/2023, 11:28:44 AM [ui_commands]
Clear module
Module 2,2 cleared

9/17/2023, 11:28:44 AM [ui_commands]
Place player card in board
Card 2 from player 2 placed on 2,2

9/17/2023, 11:28:44 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,2

9/17/2023, 11:28:44 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:28:44 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:28:47 AM [ui_commands]
Exec UI commands
// Requesting turn 13. Current turn in db: 13
move_card( 2, 12, 5, 2, '4', '2', 'move-card-2125242-1694960910' );
set_match_meta( 'player_2_has_MoA_on_turn_13', '12' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
update_user_card_snapshot( 2, 2, {...} );
clear_module( 'place-2222-174', 2, 2 );
place_player_card_in_board( 2, 2, 2, 2, 'Charlie Lee', '0', '152.000', '5.000', '0.000', '0' );
put_card_to_sleep( 2, 2 );
prevent_player_placing_more_cards( 2, 2 );
deduct_nodes_from_player( 2, 5.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Declaring new turn
set_current_turn( 14 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-9xfu5xpq3wixtrph', 1, 1 );
add_card_to_hand( 1, 8 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:28:47 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:28:47 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 2 of player 2

9/17/2023, 11:28:47 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,2

9/17/2023, 11:28:47 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:28:47 AM [ui_commands]
Set current turn
Current turn set to 14

9/17/2023, 11:28:47 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:28:47 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:28:47 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:28:47 AM [ui_commands]
Awaken sleeping cards
Awakened card at 5,3

9/17/2023, 11:28:47 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:28:47 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:28:47 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:28:47 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Taking card out
Cards out hand updated from [8,9,10,12] to [9,10,12]

9/17/2023, 11:28:47 AM [app.battle_engine.hooks.flow_control.move_card_from_out_hand_to_in_hand]
Putting card in
Cards in hand updated from [2] to [2,8]

9/17/2023, 11:28:47 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:28:47 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:28:47 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 5 to 6

9/17/2023, 11:29:00 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 7 located at 1,2 from my card 6 located at 1,3
target sides: down, left, right - source sides: downright, down, left
target at: left - source at: right
suggested action: hit

9/17/2023, 11:29:00 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

9/17/2023, 11:29:00 AM [ui_commands]
Exec UI commands
//Executing hit by 1:6 at 1,3
// [+] Starting hit #1/1
set_new_attack_run( 'attack-16132712-1694960940' );
display_attack( 'attack-16132712-1694960940', 1, 6, 1, 3, 2, 7, 1, 2, 'left', 'hps', 7.000 );
// lower_card_stats( 'hps', 7.000, 1, 2 );
display_counter_attack( 'attack-16132712-1694960940', 1, 6, 1, 3, 'right', 2, 7, 1, 2, 'hps', 59.000 );
// lower_card_stats( 'hps', 59.000, 1, 3 );
// #attack-16132712-1694960940 results: TIE with dual kills
send_to_chamber( 'attack-16132712-1694960940-d1', 1, 2, 7, 2, 'counter' );
add_nodes_to_player( 'attack-16132712-1694960940+an_after_attack', 1, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_1_has_MoA_on_turn_', '6' );
send_to_chamber( 'attack-16132712-1694960940-d2', 1, 3, 6, 1, 'counter' );
add_nodes_to_player( 'attack-16132712-1694960940+an_after_counter', 2, 1, '+1 nodes for defeating a soldier' );
// [-] Finished hit #1/1
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:29:00 AM [ui_commands]
Send to chamber
Moving card 7 from player 2 located at 1,2 to chamber

9/17/2023, 11:29:00 AM [ui_commands]
Send to chamber
Moving card 6 from player 1 located at 1,3 to chamber

9/17/2023, 11:29:01 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:7 at 1,2 ~ 7 HPs - 7 := 0 (in chunks of 0.35 HPs)

9/17/2023, 11:29:02 AM [ui_commands]
Update card life
Updating life of card 7 of player 2 at 1,2 from 7 to 0 (damage: 7)

9/17/2023, 11:29:03 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 6 to 7 - +1 nodes for defeating a soldier

9/17/2023, 11:29:03 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:6 at 1,3 ~ 59 HPs - 59 := 0 (in chunks of 2.95 HPs)

9/17/2023, 11:29:04 AM [ui_commands]
Update card life
Updating life of card 6 of player 1 at 1,3 from 59 to 0 (damage: 59)

9/17/2023, 11:29:06 AM [ui_commands]
Clear module
Module 1,2 cleared

9/17/2023, 11:29:06 AM [ui_commands]
Clear module
Module 1,3 cleared

9/17/2023, 11:29:06 AM [send_to_chamber]
Board view unblocked

9/17/2023, 11:29:06 AM [ui_commands]
Update user chamber (1/3)
Card 7 from player 2 added to internal chamber collection.

9/17/2023, 11:29:06 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12,9,11]

9/17/2023, 11:29:06 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10,7]

9/17/2023, 11:29:06 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:29:06 AM [send_to_chamber]
Board view unblocked

9/17/2023, 11:29:06 AM [ui_commands]
Update user chamber (1/3)
Card 6 from player 1 added to internal chamber collection.

9/17/2023, 11:29:06 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12,9,11,6]

9/17/2023, 11:29:06 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10,7]

9/17/2023, 11:29:06 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:29:36 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #3 started

9/17/2023, 11:29:41 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

9/17/2023, 11:29:41 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:29:41 AM [conclude_turn]
Board view blocked

9/17/2023, 11:29:41 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:29:41 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 15 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-2jx4jnk86cu2xt55', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:29:41 AM [ui_commands]
Set current turn
Current turn set to 15

9/17/2023, 11:29:41 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:29:41 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:29:41 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:29:41 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:29:41 AM [ui_commands]
Awaken sleeping cards
Awakened card at 2,2

9/17/2023, 11:29:41 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:29:41 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:29:41 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:29:45 AM [ui_commands]
Exec UI commands
// Requested turn 15 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:29:45 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:29:45 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:29:48 AM [ui_commands]
Exec UI commands
// Requesting turn 15. Current turn in db: 15
// Executing singleton of card 12 at 4,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-212421553-1694960987' );
display_attack( 'singleton-ful-212421553-1694960987', 2, 12, 4, 2, 1, 5, 5, 3, 'downright', 'hps', 69.000 );
// lower_card_stats( 'hps', 69.000, 5, 3 );
send_to_chamber( 'singleton-ful-212421553-1694960987', 5, 3, 5, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-212421553-1694960987+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_15', '12' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:29:48 AM [ui_commands]
Send to chamber
Moving card 5 from player 1 located at 5,3 to chamber

9/17/2023, 11:29:48 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:29:49 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:5 at 5,3 ~ 69 HPs - 69 := 0 (in chunks of 3.45 HPs)

9/17/2023, 11:29:50 AM [ui_commands]
Update card life
Updating life of card 5 of player 1 at 5,3 from 69 to 0 (damage: 69)

9/17/2023, 11:29:51 AM [ui_commands]
Clear module
Module 5,3 cleared

9/17/2023, 11:29:51 AM [ui_commands]
Exec UI commands
// Requesting turn 15. Current turn in db: 15
// Executing singleton of card 12 at 4,2
// [+]Starting singleton #1/1
set_new_attack_run( 'singleton-ful-212421553-1694960987' );
display_attack( 'singleton-ful-212421553-1694960987', 2, 12, 4, 2, 1, 5, 5, 3, 'downright', 'hps', 69.000 );
// lower_card_stats( 'hps', 69.000, 5, 3 );
send_to_chamber( 'singleton-ful-212421553-1694960987', 5, 3, 5, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-212421553-1694960987+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_15', '12' );
// [-] Finished singleton #1/1
// Adding commands
// Declaring new turn
set_current_turn( 16 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-3jcze2ib4qrbttn3', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:29:51 AM [ui_commands]
Set current turn
Current turn set to 16

9/17/2023, 11:29:51 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:29:51 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:29:51 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:29:51 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:29:51 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:29:51 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:29:51 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:29:51 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:29:51 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 7 to 8

9/17/2023, 11:29:51 AM [ui_commands]
Update user chamber (1/3)
Card 5 from player 1 added to internal chamber collection.

9/17/2023, 11:29:51 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12,9,11,6,5]

9/17/2023, 11:29:51 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10,7]

9/17/2023, 11:29:51 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:30:22 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #1 started

9/17/2023, 11:30:28 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #1 dropped on slot 1,3

9/17/2023, 11:30:28 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [2,8] to [2]

9/17/2023, 11:30:28 AM [ui_commands]
Place player card in board
Card 1 from player 1 placed on 1,3

9/17/2023, 11:30:28 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

9/17/2023, 11:30:29 AM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

9/17/2023, 11:30:29 AM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 1, {...} );
clear_module( 'place-1113-528', 1, 3 );
place_player_card_in_board( 1, 3, 1, 1, 'Oracle', '0', '148.000', '5.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 1, 1 );
deduct_nodes_from_player( 1, 5.000 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:30:29 AM [ui_commands]
Clear module
Module 1,3 cleared

9/17/2023, 11:30:29 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [2] to []

9/17/2023, 11:30:29 AM [ui_commands]
Place player card in board
Card 1 from player 1 placed on 1,3

9/17/2023, 11:30:29 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:30:29 AM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 8 to 3

9/17/2023, 11:30:29 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:30:31 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

9/17/2023, 11:30:31 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:30:31 AM [conclude_turn]
Board view blocked

9/17/2023, 11:30:31 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:30:31 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 17 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-c6k23ktht6p3b7ym', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:30:31 AM [ui_commands]
Set current turn
Current turn set to 17

9/17/2023, 11:30:31 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:30:31 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:30:31 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:30:31 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:30:31 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:30:31 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:30:31 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:30:35 AM [ui_commands]
Exec UI commands
// Requested turn 17 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:30:35 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:30:35 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:30:38 AM [ui_commands]
Exec UI commands
// Requested turn 17 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:30:38 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:30:38 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:30:41 AM [ui_commands]
Exec UI commands
// Requesting turn 17. Current turn in db: 17
// Executing hit by 2:2 at 2,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-22221113-1694961040' );
display_attack( 'attack-22221113-1694961040', 2, 2, 2, 2, 1, 1, 1, 3, 'upright', 'hps', 148.000 );
// lower_card_stats( 'hps', 148.000, 1, 3 );
display_counter_attack( 'attack-22221113-1694961040', 2, 2, 2, 2, 'downleft', 1, 1, 1, 3, 'hps', 152.000 );
// lower_card_stats( 'hps', 152.000, 2, 2 );
// #attack-22221113-1694961040 results: TIE with dual kills
send_to_chamber( 'attack-22221113-1694961040-d1', 1, 3, 1, 1, 'counter' );
add_nodes_to_player( 'attack-22221113-1694961040+an_after_attack', 2, 5, '+5 nodes for defeating a legendary' );
set_match_meta( 'player_2_has_MoA_on_turn_', '2' );
send_to_chamber( 'attack-22221113-1694961040-d2', 2, 2, 2, 2, 'counter' );
add_nodes_to_player( 'attack-22221113-1694961040+an_after_counter', 1, 5, '+5 nodes for defeating a legendary' );
// [-] Finished hit #1/1
// Adding commands

9/17/2023, 11:30:41 AM [ui_commands]
Send to chamber
Moving card 1 from player 1 located at 1,3 to chamber

9/17/2023, 11:30:41 AM [ui_commands]
Send to chamber
Moving card 2 from player 2 located at 2,2 to chamber

9/17/2023, 11:30:41 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:30:42 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:1 at 1,3 ~ 148 HPs - 148 := 0 (in chunks of 7.4 HPs)

9/17/2023, 11:30:43 AM [ui_commands]
Update card life
Updating life of card 1 of player 1 at 1,3 from 148 to 0 (damage: 148)

9/17/2023, 11:30:44 AM [ui_commands]
Exec UI commands
// Requesting turn 17. Current turn in db: 17
// Executing hit by 2:2 at 2,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-22221113-1694961040' );
display_attack( 'attack-22221113-1694961040', 2, 2, 2, 2, 1, 1, 1, 3, 'upright', 'hps', 148.000 );
// lower_card_stats( 'hps', 148.000, 1, 3 );
display_counter_attack( 'attack-22221113-1694961040', 2, 2, 2, 2, 'downleft', 1, 1, 1, 3, 'hps', 152.000 );
// lower_card_stats( 'hps', 152.000, 2, 2 );
// #attack-22221113-1694961040 results: TIE with dual kills
send_to_chamber( 'attack-22221113-1694961040-d1', 1, 3, 1, 1, 'counter' );
add_nodes_to_player( 'attack-22221113-1694961040+an_after_attack', 2, 5, '+5 nodes for defeating a legendary' );
set_match_meta( 'player_2_has_MoA_on_turn_', '2' );
send_to_chamber( 'attack-22221113-1694961040-d2', 2, 2, 2, 2, 'counter' );
add_nodes_to_player( 'attack-22221113-1694961040+an_after_counter', 1, 5, '+5 nodes for defeating a legendary' );
// [-] Finished hit #1/1
// Adding commands

9/17/2023, 11:30:44 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:30:44 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:2 at 2,2 ~ 152 HPs - 152 := 0 (in chunks of 7.6 HPs)

9/17/2023, 11:30:45 AM [ui_commands]
Update card life
Updating life of card 2 of player 2 at 2,2 from 152 to 0 (damage: 152)

9/17/2023, 11:30:46 AM [ui_commands]
Clear module
Module 1,3 cleared

9/17/2023, 11:30:46 AM [ui_commands]
Clear module
Module 2,2 cleared

9/17/2023, 11:30:47 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 3 to 8 - +5 nodes for defeating a legendary

9/17/2023, 11:30:47 AM [ui_commands]
Update user chamber (1/3)
Card 1 from player 1 added to internal chamber collection.

9/17/2023, 11:30:47 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12,9,11,6,5,1]

9/17/2023, 11:30:47 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10,7]

9/17/2023, 11:30:47 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:30:47 AM [ui_commands]
Update user chamber (1/3)
Card 2 from player 2 added to internal chamber collection.

9/17/2023, 11:30:47 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12,9,11,6,5,1]

9/17/2023, 11:30:47 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10,7,2]

9/17/2023, 11:30:47 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:30:47 AM [ui_commands]
Exec UI commands
// Requesting turn 17. Current turn in db: 17
// Executing hit by 2:2 at 2,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-22221113-1694961040' );
display_attack( 'attack-22221113-1694961040', 2, 2, 2, 2, 1, 1, 1, 3, 'upright', 'hps', 148.000 );
// lower_card_stats( 'hps', 148.000, 1, 3 );
display_counter_attack( 'attack-22221113-1694961040', 2, 2, 2, 2, 'downleft', 1, 1, 1, 3, 'hps', 152.000 );
// lower_card_stats( 'hps', 152.000, 2, 2 );
// #attack-22221113-1694961040 results: TIE with dual kills
send_to_chamber( 'attack-22221113-1694961040-d1', 1, 3, 1, 1, 'counter' );
add_nodes_to_player( 'attack-22221113-1694961040+an_after_attack', 2, 5, '+5 nodes for defeating a legendary' );
set_match_meta( 'player_2_has_MoA_on_turn_', '2' );
send_to_chamber( 'attack-22221113-1694961040-d2', 2, 2, 2, 2, 'counter' );
add_nodes_to_player( 'attack-22221113-1694961040+an_after_counter', 1, 5, '+5 nodes for defeating a legendary' );
// [-] Finished hit #1/1
// Adding commands

9/17/2023, 11:30:47 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:30:50 AM [ui_commands]
Exec UI commands
// Requesting turn 17. Current turn in db: 17
// Executing hit by 2:2 at 2,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-22221113-1694961040' );
display_attack( 'attack-22221113-1694961040', 2, 2, 2, 2, 1, 1, 1, 3, 'upright', 'hps', 148.000 );
// lower_card_stats( 'hps', 148.000, 1, 3 );
display_counter_attack( 'attack-22221113-1694961040', 2, 2, 2, 2, 'downleft', 1, 1, 1, 3, 'hps', 152.000 );
// lower_card_stats( 'hps', 152.000, 2, 2 );
// #attack-22221113-1694961040 results: TIE with dual kills
send_to_chamber( 'attack-22221113-1694961040-d1', 1, 3, 1, 1, 'counter' );
add_nodes_to_player( 'attack-22221113-1694961040+an_after_attack', 2, 5, '+5 nodes for defeating a legendary' );
set_match_meta( 'player_2_has_MoA_on_turn_', '2' );
send_to_chamber( 'attack-22221113-1694961040-d2', 2, 2, 2, 2, 'counter' );
add_nodes_to_player( 'attack-22221113-1694961040+an_after_counter', 1, 5, '+5 nodes for defeating a legendary' );
// [-] Finished hit #1/1
// Adding commands

9/17/2023, 11:30:50 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:30:53 AM [ui_commands]
Exec UI commands
// Requesting turn 17. Current turn in db: 17
// Executing hit by 2:2 at 2,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-22221113-1694961040' );
display_attack( 'attack-22221113-1694961040', 2, 2, 2, 2, 1, 1, 1, 3, 'upright', 'hps', 148.000 );
// lower_card_stats( 'hps', 148.000, 1, 3 );
display_counter_attack( 'attack-22221113-1694961040', 2, 2, 2, 2, 'downleft', 1, 1, 1, 3, 'hps', 152.000 );
// lower_card_stats( 'hps', 152.000, 2, 2 );
// #attack-22221113-1694961040 results: TIE with dual kills
send_to_chamber( 'attack-22221113-1694961040-d1', 1, 3, 1, 1, 'counter' );
add_nodes_to_player( 'attack-22221113-1694961040+an_after_attack', 2, 5, '+5 nodes for defeating a legendary' );
set_match_meta( 'player_2_has_MoA_on_turn_', '2' );
send_to_chamber( 'attack-22221113-1694961040-d2', 2, 2, 2, 2, 'counter' );
add_nodes_to_player( 'attack-22221113-1694961040+an_after_counter', 1, 5, '+5 nodes for defeating a legendary' );
// [-] Finished hit #1/1
// Adding commands
// Declaring new turn
set_current_turn( 18 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-6m54ya3c4tm5f53f', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:30:53 AM [ui_commands]
Set current turn
Current turn set to 18

9/17/2023, 11:30:53 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:30:53 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:30:53 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:30:53 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:30:53 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:30:53 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:30:53 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:30:53 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:30:53 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 8 to 9

9/17/2023, 11:31:35 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #3 started

9/17/2023, 11:31:38 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #3 dropped on slot 3,2

9/17/2023, 11:31:38 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

9/17/2023, 11:31:38 AM [ui_commands]
Place player card in board
Card 3 from player 1 placed on 3,2

9/17/2023, 11:31:38 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

9/17/2023, 11:31:39 AM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

9/17/2023, 11:31:39 AM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 3, {...} );
clear_module( 'place-1332-159', 3, 2 );
place_player_card_in_board( 3, 2, 1, 3, 'Bitconneeect', '0', '91.000', '3.000', '0.000', '0' );
put_card_to_sleep( 3, 2 );
prevent_player_placing_more_cards( 1, 3 );
deduct_nodes_from_player( 1, 3.000 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:31:39 AM [ui_commands]
Clear module
Module 3,2 cleared

9/17/2023, 11:31:39 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

9/17/2023, 11:31:39 AM [ui_commands]
Place player card in board
Card 3 from player 1 placed on 3,2

9/17/2023, 11:31:39 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 3,2

9/17/2023, 11:31:39 AM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 9 to 6

9/17/2023, 11:31:39 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:31:48 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

9/17/2023, 11:31:48 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:31:48 AM [conclude_turn]
Board view blocked

9/17/2023, 11:31:48 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:31:48 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 19 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-qhjehs59mww7e9ah', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:31:48 AM [ui_commands]
Set current turn
Current turn set to 19

9/17/2023, 11:31:48 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:31:48 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:31:48 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:31:48 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:31:48 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:31:48 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:31:48 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:31:51 AM [ui_commands]
Exec UI commands
// Requested turn 19 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:31:51 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:31:51 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:31:55 AM [ui_commands]
Exec UI commands
// Requested turn 19 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:31:55 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:31:55 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:31:58 AM [ui_commands]
Exec UI commands
// Requested turn 19 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:31:58 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:31:58 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:32:01 AM [ui_commands]
Exec UI commands
// Requested turn 19 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:32:01 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:32:01 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:32:04 AM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
update_user_card_snapshot( 2, 3, {...} );
clear_module( 'place-2312-251', 1, 2 );
place_player_card_in_board( 1, 2, 2, 3, 'Altcoin Dailee', '0', '124.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 2 );
prevent_player_placing_more_cards( 2, 3 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:32:04 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 3 of player 2

9/17/2023, 11:32:04 AM [ui_commands]
Clear module
Module 1,2 cleared

9/17/2023, 11:32:04 AM [ui_commands]
Place player card in board
Card 3 from player 2 placed on 1,2

9/17/2023, 11:32:04 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,2

9/17/2023, 11:32:04 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:32:04 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:32:08 AM [ui_commands]
Exec UI commands
// Requesting turn 19. Current turn in db: 19
update_user_card_snapshot( 2, 3, {...} );
clear_module( 'place-2312-251', 1, 2 );
place_player_card_in_board( 1, 2, 2, 3, 'Altcoin Dailee', '0', '124.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 2 );
prevent_player_placing_more_cards( 2, 3 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 20 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-xappu3jnssihmg5f', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:32:08 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 3 of player 2

9/17/2023, 11:32:08 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,2

9/17/2023, 11:32:08 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:32:08 AM [ui_commands]
Set current turn
Current turn set to 20

9/17/2023, 11:32:08 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:32:08 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:32:08 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:32:08 AM [ui_commands]
Awaken sleeping cards
Awakened card at 3,2

9/17/2023, 11:32:08 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:32:08 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:32:08 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:32:08 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:32:08 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:32:08AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 6 to 7

9/17/2023, 11:32:28 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 11 located at 4,1 from my card 3 located at 3,2
target sides: downright, upleft, upright - source sides: downright, downleft
target at: downleft - source at: upright
suggested action: hit

9/17/2023, 11:32:28 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

9/17/2023, 11:32:29 AM [ui_commands]
Exec UI commands
// Executing hit by 1:3 at 3,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-133221141-1694961149' );
display_attack( 'attack-133221141-1694961149', 1, 3, 3, 2, 2, 11, 4, 1, 'downleft', 'hps', 77.000 );
// lower_card_stats( 'hps', 77.000, 4, 1 );
display_counter_attack( 'attack-133221141-1694961149', 1, 3, 3, 2, 'upright', 2, 11, 4, 1, 'hps', 74 );
// lower_card_stats( 'hps', 74, 3, 2 );
// #attack-133221141-1694961149 results: WIN by card 1:3 at 3,2 over card 2:11 at 4,1
highlight_round_winning_card( 'attack-133221141-1694961149', 1, 3, 3, 2, 'counter' );
display_gain_xps_or_levelup( 'attack-133221141-1694961149', 3, 2, 1, 3, 0, 1 );
send_to_chamber( 'attack-133221141-1694961149', 4, 1, 11, 2, 'counter' );
add_nodes_to_player( 'attack-133221141-1694961149+an_after_attack', 1, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_1_has_MoA_on_turn_', '3' );
// [-] Finished hit #1/1
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:32:29 AM [ui_commands]
Send to chamber
Moving card 11 from player 2 located at 4,1 to chamber

9/17/2023, 11:32:30 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:11 at 4,1 ~ 77 HPs - 77 := 0 (in chunks of 3.85 HPs)

9/17/2023, 11:32:31 AM [ui_commands]
Update card life
Updating life of card 11 of player 2 at 4,1 from 77 to 0 (damage: 77)

9/17/2023, 11:32:32 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 7 to 8 - +1 nodes for defeating a soldier

9/17/2023, 11:32:32 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:3 at 3,2 ~ 91 HPs - 74 := 17 (in chunks of 3.7 HPs)

9/17/2023, 11:32:33 AM [ui_commands]
Update card life
Updating life of card 3 of player 1 at 3,2 from 91 to 17 (damage: 74)

9/17/2023, 11:32:34 AM [ui_commands]
Clear module
Module 4,1 cleared

9/17/2023, 11:32:34 AM [send_to_chamber]
Board view unblocked

9/17/2023, 11:32:34 AM [ui_commands]
Update user chamber (1/3)
Card 11 from player 2 added to internal chamber collection.

9/17/2023, 11:32:34 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12,9,11,6,5,1]

9/17/2023, 11:32:34 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10,7,2,11]

9/17/2023, 11:32:34 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:32:42 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #8 started

9/17/2023, 11:32:53 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #8 dropped on slot 2,2

9/17/2023, 11:32:53 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

9/17/2023, 11:32:53 AM [ui_commands]
Place player card in board
Card 8 from player 1 placed on 2,2

9/17/2023, 11:32:53 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

9/17/2023, 11:32:53 AM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

9/17/2023, 11:32:53 AM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 8, {...} );
clear_module( 'place-1822-177', 2, 2 );
place_player_card_in_board( 2, 2, 1, 8, 'Crypto Bot', '0', '71.000', '1.000', '0.000', '0' );
put_card_to_sleep( 2, 2 );
prevent_player_placing_more_cards( 1, 8 );
deduct_nodes_from_player( 1, 1.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:32:53 AM [ui_commands]
Clear module
Module 2,2 cleared

9/17/2023, 11:32:53 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

9/17/2023, 11:32:53 AM [ui_commands]
Place player card in board
Card 8 from player 1 placed on 2,2

9/17/2023, 11:32:53 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 2,2

9/17/2023, 11:32:53 AM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 8 to 7

9/17/2023, 11:32:53 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:32:57 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

9/17/2023, 11:32:57 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:32:57 AM [conclude_turn]
Board view blocked

9/17/2023, 11:32:57 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:32:57 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 21 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-zjqcqxqnnjquzhai', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:32:57 AM [ui_commands]
Set current turn
Current turn set to 21

9/17/2023, 11:32:57 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:32:57 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:32:57 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:32:57 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:32:57 AM [ui_commands]
Awaken sleeping cards
Awakened card at 1,2

9/17/2023, 11:32:57 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:32:57 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:32:57 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:33:01 AM [ui_commands]
Exec UI commands
// Requested turn 21 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:33:01 AM [ui_commands]
Enable turnlistener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:33:01 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:04 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:33:04 AM [ui_commands]
Send to chamber
Moving card 3 from player 1 located at 3,2 to chamber

9/17/2023, 11:33:04 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:05 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:3 at 3,2 ~ 17 HPs - 17 := 0 (in chunks of 0.85 HPs)

9/17/2023, 11:33:06 AM [ui_commands]
Update card life
Updating life of card 3 of player 1 at 3,2 from 17 to 0 (damage: 17)

9/17/2023, 11:33:07 AM [ui_commands]
Clear module
Module 3,2 cleared

9/17/2023, 11:33:07 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3,1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:33:07 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:07 AM [ui_commands]
Update user chamber (1/3)
Card 3 from player 1 added to internal chamber collection.

9/17/2023, 11:33:07 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12,9,11,6,5,1,3]

9/17/2023, 11:33:07 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10,7,2,11]

9/17/2023, 11:33:07 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:33:10 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodesfor defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:33:10 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:13 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 6, {...} );
clear_module( 'place-2613-929', 1, 3 );
place_player_card_in_board( 1, 3, 2, 6, 'Giga Sailer', '0', '112.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 2, 6 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:33:13 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 6 of player 2

9/17/2023, 11:33:13 AM [ui_commands]
Clear module
Module 1,3 cleared

9/17/2023, 11:33:13 AM [ui_commands]
Place player card in board
Card 6 from player 2 placed on 1,3

9/17/2023, 11:33:13 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:33:13 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:33:13 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:16 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 6, {...} );
clear_module( 'place-2613-929', 1, 3 );
place_player_card_in_board( 1, 3, 2, 6, 'Giga Sailer', '0', '112.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 2, 6 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:33:16 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 6 of player 2

9/17/2023, 11:33:16 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:33:16 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:33:16 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UIcommands executed.

9/17/2023, 11:33:20 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 6, {...} );
clear_module( 'place-2613-929', 1, 3 );
place_player_card_in_board( 1, 3, 2, 6, 'Giga Sailer', '0', '112.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 2, 6 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:33:20 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 6 of player 2

9/17/2023, 11:33:20 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:33:20 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:33:20 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:23 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 6, {...} );
clear_module( 'place-2613-929', 1, 3 );
place_player_card_in_board( 1, 3, 2, 6, 'Giga Sailer', '0', '112.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 2, 6 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:33:23 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 6 of player 2

9/17/2023, 11:33:23 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:33:23 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:33:23 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:27 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 6, {...} );
clear_module( 'place-2613-929', 1, 3 );
place_player_card_in_board( 1, 3, 2, 6, 'Giga Sailer', '0', '112.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 2, 6 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:33:27 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 6 of player 2

9/17/2023, 11:33:27 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:33:27 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:33:27 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:31 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 6, {...} );
clear_module( 'place-2613-929', 1, 3 );
place_player_card_in_board( 1, 3, 2, 6, 'Giga Sailer', '0', '112.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 2, 6 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:33:31 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 6 of player 2

9/17/2023, 11:33:31 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:33:31 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:33:31 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:34 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2,1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 6, {...} );
clear_module( 'place-2613-929', 1, 3 );
place_player_card_in_board( 1, 3, 2, 6, 'Giga Sailer', '0', '112.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 2, 6 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:33:34 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 6 of player 2

9/17/2023, 11:33:34 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:33:34 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:33:34 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:37 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton#1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 6, {...} );
clear_module( 'place-2613-929', 1, 3 );
place_player_card_in_board( 1, 3, 2, 6, 'Giga Sailer', '0', '112.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 2, 6 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:33:37 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 6 of player 2

9/17/2023, 11:33:37 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:33:37 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:33:37 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:41 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 6, {...} );
clear_module( 'place-2613-929', 1, 3 );
place_player_card_in_board( 1, 3, 2, 6, 'Giga Sailer', '0', '112.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 2, 6 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:33:41 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 6 of player 2

9/17/2023, 11:33:41 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:33:41 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:33:41 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:44 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 6, {...} );
clear_module( 'place-2613-929', 1, 3 );
place_player_card_in_board( 1, 3, 2, 6, 'Giga Sailer', '0', '112.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 2, 6 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:33:44 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 6 of player 2

9/17/2023, 11:33:44 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:33:44 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:33:44 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:47 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 6, {...} );
clear_module( 'place-2613-929', 1, 3 );
place_player_card_in_board( 1, 3, 2, 6, 'Giga Sailer', '0', '112.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 2, 6 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:33:47 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 6 of player 2

9/17/2023, 11:33:48 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:33:48 AM [ui_commands]
Enable turn listener for all but player...
Enabling turnlistener for all but player 2

9/17/2023, 11:33:48 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:51 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3');
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 6, {...} );
clear_module( 'place-2613-929', 1, 3 );
place_player_card_in_board( 1, 3, 2, 6, 'Giga Sailer', '0', '112.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 2, 6 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:33:51 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 6 of player 2

9/17/2023, 11:33:51 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:33:51 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:33:51 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:54 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 6, {...} );
clear_module( 'place-2613-929', 1, 3 );
place_player_card_in_board( 1, 3, 2, 6, 'Giga Sailer', '0', '112.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 2, 6 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:33:54 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 6 of player 2

9/17/2023, 11:33:54 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:33:54 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:33:54 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:57 AM [ui_commands]
Exec UI commands
// Requesting turn 21. Current turn in db: 21
// Executing singleton of card 3 at 1,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-23121332-1694961183' );
display_attack( 'singleton-ful-23121332-1694961183', 2, 3, 1, 2, 1, 3, 3, 2, 'down', 'hps', 17.000 );
// lower_card_stats( 'hps', 17.000, 3, 2 );
send_to_chamber( 'singleton-ful-23121332-1694961183', 3, 2, 3, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-23121332-1694961183+an_after_attack', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_2_has_MoA_on_turn_21', '3' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 6, {...} );
clear_module( 'place-2613-929', 1, 3 );
place_player_card_in_board( 1, 3, 2, 6, 'Giga Sailer', '0', '112.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 3 );
prevent_player_placing_more_cards( 2, 6 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Declaring new turn
set_current_turn( 22 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-3wa3dkykqwz2sgbs', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:33:57 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 6 of player 2

9/17/2023, 11:33:57 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,3

9/17/2023, 11:33:57 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:33:57 AM [ui_commands]
Set current turn
Current turn set to 22

9/17/2023, 11:33:57 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:33:57 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:33:57 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:33:57 AM [ui_commands]
Awaken sleeping cards
Awakened card at 2,2

9/17/2023, 11:33:57 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:33:57 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:33:57 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:33:58 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:33:58 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:33:58 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 7 to 8

9/17/2023, 11:34:12 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 3 located at 1,2 from my card 8 located at 2,2
target sides: up, right, down, upleft - source sides: down, upleft, downleft
target at: upleft - source at: downright
suggested action: autoflip

9/17/2023, 11:34:12 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

9/17/2023, 11:34:12 AM [ui_commands]
Exec UI commands
// Executing singleton of card 8 at 2,2
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-std-18222312-1694961252' );
display_attack( 'singleton-std-18222312-1694961252', 1, 8, 2, 2, 2, 3, 1, 2, 'upleft', 'hps', 70 );
// lower_card_stats( 'hps', 70, 1, 2 );
set_match_meta( 'player_1_has_MoA_on_turn_22', '8' );
// [-] Finished singleton #1/1
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:34:13 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:3 at 1,2 ~ 124 HPs - 70 := 54 (in chunks of 3.5 HPs)

9/17/2023, 11:34:14 AM [ui_commands]
Update card life
Updating life of card 3 of player 2 at 1,2 from 124 to 54 (damage: 70)

9/17/2023, 11:34:14 AM [app.battle_engine.hooks.flow_control.__oponent_card_click_confirmed]
Board view unblocked

9/17/2023, 11:34:28 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #7 started

9/17/2023, 11:34:47 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #7 dropped on slot 5,2

9/17/2023, 11:34:47 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

9/17/2023, 11:34:47 AM [ui_commands]
Place player card in board
Card 7 from player 1 placed on 5,2

9/17/2023, 11:34:47 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

9/17/2023, 11:34:48 AM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

9/17/2023, 11:34:48 AM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 7, {...} );
clear_module( 'place-1752-781', 5, 2 );
place_player_card_in_board( 5, 2, 1, 7, 'Giga Sailer', '0', '115.000', '3.000', '0.000', '0' );
put_card_to_sleep( 5, 2 );
prevent_player_placing_more_cards( 1, 7 );
deduct_nodes_from_player( 1, 3.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:34:48 AM [ui_commands]
Clear module
Module 5,2 cleared

9/17/2023, 11:34:48 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

9/17/2023, 11:34:48 AM [ui_commands]
Place player card in board
Card 7 from player 1 placed on 5,2

9/17/2023, 11:34:48 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 5,2

9/17/2023, 11:34:48 AM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 8 to 5

9/17/2023, 11:34:48 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:34:51 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

9/17/2023, 11:34:51 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:34:51 AM [conclude_turn]
Board view blocked

9/17/2023, 11:34:51 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:34:51 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 23 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-qkfsi3axi3jujngh', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:34:51 AM [ui_commands]
Set current turn
Current turn set to 23

9/17/2023, 11:34:51 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:34:51 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:34:51 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:34:51 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:34:51 AM [ui_commands]
Awaken sleeping cards
Awakened card at1,3

9/17/2023, 11:34:51 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:34:51 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:34:51 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:34:54 AM [ui_commands]
Exec UI commands
// Requesting turn 23. Current turn in db: 23
// Executing singleton of card 6 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-26131822-1694961294' );
display_attack( 'singleton-ful-26131822-1694961294', 2, 6, 1, 3, 1, 8, 2, 2, 'downleft', 'hps', 71.000 );
// lower_card_stats( 'hps', 71.000, 2, 2 );
send_to_chamber( 'singleton-ful-26131822-1694961294', 2, 2, 8, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26131822-1694961294+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_23', '6' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:34:54 AM [ui_commands]
Send to chamber
Moving card 8 from player 1 located at 2,2 to chamber

9/17/2023, 11:34:54 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:34:55 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:8 at 2,2 ~ 71 HPs - 71 := 0 (in chunks of 3.55 HPs)

9/17/2023, 11:34:56 AM [ui_commands]
Update card life
Updating life of card 8 of player 1 at 2,2 from 71 to 0 (damage: 71)

9/17/2023, 11:34:57 AM [ui_commands]
Clear module
Module 2,2 cleared

9/17/2023, 11:34:57 AM [ui_commands]
Exec UI commands
// Requesting turn 23. Current turn in db: 23
// Executing singleton of card 6 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-26131822-1694961294' );
display_attack( 'singleton-ful-26131822-1694961294', 2, 6, 1, 3, 1, 8, 2, 2, 'downleft', 'hps', 71.000 );
// lower_card_stats( 'hps', 71.000, 2, 2 );
send_to_chamber( 'singleton-ful-26131822-1694961294', 2, 2, 8, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26131822-1694961294+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_23', '6' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:34:57 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:34:58 AM [ui_commands]
Update user chamber (1/3)
Card8 from player 1 added to internal chamber collection.

9/17/2023, 11:34:58 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12,9,11,6,5,1,3,8]

9/17/2023, 11:34:58 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10,7,2,11]

9/17/2023, 11:34:58 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:35:00 AM [ui_commands]
Exec UI commands
// Requesting turn 23. Current turn in db: 23
// Executing singleton of card 6 at 1,3
// [+] Starting singleton#1/1
set_new_attack_run( 'singleton-ful-26131822-1694961294' );
display_attack( 'singleton-ful-26131822-1694961294', 2, 6, 1, 3, 1, 8, 2, 2, 'downleft', 'hps', 71.000 );
// lower_card_stats( 'hps', 71.000, 2, 2 );
send_to_chamber( 'singleton-ful-26131822-1694961294', 2, 2, 8, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26131822-1694961294+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_23', '6' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:35:00 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:35:03 AM [ui_commands]
Exec UI commands
// Requesting turn 23. Current turn in db: 23
// Executing singleton of card 6at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-26131822-1694961294' );
display_attack( 'singleton-ful-26131822-1694961294', 2, 6, 1, 3, 1, 8, 2, 2, 'downleft', 'hps', 71.000 );
// lower_card_stats( 'hps', 71.000, 2, 2 );
send_to_chamber( 'singleton-ful-26131822-1694961294', 2, 2, 8, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26131822-1694961294+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_23', '6' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:35:03 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:35:06 AM [ui_commands]
Exec UI commands
// Requesting turn 23. Current turn in db: 23
// Executing singleton of card 6 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-26131822-1694961294' );
display_attack( 'singleton-ful-26131822-1694961294', 2, 6, 1, 3, 1, 8, 2, 2, 'downleft', 'hps', 71.000 );
// lower_card_stats( 'hps', 71.000, 2, 2 );
send_to_chamber( 'singleton-ful-26131822-1694961294', 2, 2, 8, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26131822-1694961294+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_23', '6' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:35:06 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:35:09 AM [ui_commands]
Exec UI commands
// Requesting turn 23. Current turn in db: 23
// Executing singleton of card 6 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-26131822-1694961294' );
display_attack( 'singleton-ful-26131822-1694961294', 2, 6, 1, 3, 1, 8, 2, 2, 'downleft', 'hps', 71.000 );
// lower_card_stats( 'hps', 71.000, 2, 2 );
send_to_chamber( 'singleton-ful-26131822-1694961294', 2, 2, 8, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26131822-1694961294+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_23', '6' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:35:09 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:35:12 AM [ui_commands]
Exec UI commands
// Requesting turn 23. Current turn in db: 23
// Executing singleton of card 6 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-26131822-1694961294' );
display_attack( 'singleton-ful-26131822-1694961294', 2, 6, 1, 3, 1, 8, 2, 2, 'downleft', 'hps', 71.000 );
// lower_card_stats( 'hps', 71.000, 2, 2 );
send_to_chamber( 'singleton-ful-26131822-1694961294', 2, 2, 8, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26131822-1694961294+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_23', '6' );
// [-] Finished singleton #1/1
// Adding commands

9/17/2023, 11:35:12 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:35:15 AM [ui_commands]
Exec UI commands
// Requesting turn 23. Current turn in db: 23
// Executing singleton of card 6 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-26131822-1694961294' );
display_attack( 'singleton-ful-26131822-1694961294', 2, 6, 1, 3, 1, 8, 2, 2, 'downleft', 'hps', 71.000 );
// lower_card_stats( 'hps', 71.000, 2, 2 );
send_to_chamber( 'singleton-ful-26131822-1694961294', 2, 2, 8, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26131822-1694961294+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_23', '6' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 1, {...} );
clear_module( 'place-2153-646', 5, 3 );
place_player_card_in_board( 5, 3, 2, 1, 'Bitcoin Jesus', '0', '152.000', '5.000', '0.000', '0' );
put_card_to_sleep( 5, 3 );
prevent_player_placing_more_cards( 2, 1 );
deduct_nodes_from_player( 2, 5.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:35:15 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 1 of player 2

9/17/2023, 11:35:15 AM [ui_commands]
Clear module
Module 5,3 cleared

9/17/2023, 11:35:15 AM [ui_commands]
Place player card in board
Card 1 from player 2 placed on 5,3

9/17/2023, 11:35:15 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 5,3

9/17/2023, 11:35:15 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:35:15 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:35:19 AM [ui_commands]
Exec UI commands
// Requesting turn 23. Current turn in db: 23
// Executing singleton of card 6 at 1,3
// [+] Starting singleton #1/1
set_new_attack_run( 'singleton-ful-26131822-1694961294' );
display_attack( 'singleton-ful-26131822-1694961294', 2, 6, 1, 3, 1, 8, 2, 2, 'downleft', 'hps', 71.000 );
// lower_card_stats( 'hps', 71.000, 2, 2 );
send_to_chamber( 'singleton-ful-26131822-1694961294', 2, 2, 8, 1, 'attack' );
add_nodes_to_player( 'singleton-ful-26131822-1694961294+an_after_attack', 2, 1, '+1 nodes for defeating a soldier' );
set_match_meta( 'player_2_has_MoA_on_turn_23', '6' );
// [-] Finished singleton #1/1
// Adding commands
update_user_card_snapshot( 2, 1, {...} );
clear_module( 'place-2153-646', 5, 3 );
place_player_card_in_board( 5, 3, 2, 1, 'Bitcoin Jesus', '0', '152.000', '5.000', '0.000', '0' );
put_card_to_sleep( 5, 3 );
prevent_player_placing_more_cards( 2, 1 );
deduct_nodes_from_player( 2, 5.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Declaring new turn
set_current_turn( 24 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-y9jq3yxus729ei9n', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:35:19 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 1 of player 2

9/17/2023, 11:35:19 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 5,3

9/17/2023, 11:35:19 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:35:19 AM [ui_commands]
Set current turn
Current turn set to 24

9/17/2023, 11:35:19 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:35:19 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:35:19 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:35:19 AM [ui_commands]
Awaken sleeping cards
Awakened card at 5,2

9/17/2023, 11:35:19 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:35:19 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:35:19 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:35:19 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:35:19 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:35:19 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 5 to 6

9/17/2023, 11:35:25 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 4 located at 5,1 from my card 7 located at 5,2
target sides: up, upright, right - source sides: upright, downleft, left
target at: left - source at: right
suggested action: hit

9/17/2023, 11:35:25 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

9/17/2023, 11:35:25 AM [ui_commands]
Exec UI commands
// Executing hit by 1:7 at 5,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-17522451-1694961325' );
display_attack( 'attack-17522451-1694961325', 1, 7, 5, 2, 2, 4, 5, 1, 'left', 'hps', 41.000 );
// lower_card_stats( 'hps', 41.000, 5, 1 );
display_counter_attack( 'attack-17522451-1694961325', 1, 7, 5, 2, 'right', 2, 4, 5, 1, 'hps', 115.000 );
// lower_card_stats( 'hps', 115.000, 5, 2 );
// #attack-17522451-1694961325 results: TIE with dual kills
send_to_chamber( 'attack-17522451-1694961325-d1', 5, 1, 4, 2, 'counter' );
add_nodes_to_player( 'attack-17522451-1694961325+an_after_attack', 1, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_1_has_MoA_on_turn_', '7' );
send_to_chamber( 'attack-17522451-1694961325-d2', 5, 2, 7, 1, 'counter' );
add_nodes_to_player( 'attack-17522451-1694961325+an_after_counter', 2, 3, '+3 nodes for defeating a general' );
// [-] Finished hit #1/1
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:35:25 AM [ui_commands]
Send to chamber
Moving card 4 from player 2 located at 5,1 to chamber

9/17/2023, 11:35:25 AM [ui_commands]
Send to chamber
Moving card 7 from player 1 located at 5,2 to chamber

9/17/2023, 11:35:26 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:4 at 5,1 ~ 41 HPs - 41 := 0 (in chunks of 2.05 HPs)

9/17/2023, 11:35:27 AM [ui_commands]
Update card life
Updating life of card 4 of player 2 at 5,1 from 41 to 0 (damage: 41)

9/17/2023, 11:35:28 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 6 to 9 - +3 nodes for defeating a general

9/17/2023, 11:35:28 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:7 at 5,2 ~ 115 HPs - 115 := 0 (in chunks of 5.75 HPs)

9/17/2023, 11:35:29 AM [ui_commands]
Update card life
Updating life of card 7 of player 1 at 5,2 from 115 to 0 (damage: 115)

9/17/2023, 11:35:31 AM [ui_commands]
Clear module
Module 5,1 cleared

9/17/2023, 11:35:31 AM [ui_commands]
Clear module
Module 5,2 cleared

9/17/2023, 11:35:31 AM [send_to_chamber]
Board view unblocked

9/17/2023, 11:35:31 AM [send_to_chamber]
Board view unblocked

9/17/2023, 11:35:31 AM [ui_commands]
Update user chamber (1/3)
Card 4 from player 2 added to internal chamber collection.

9/17/2023, 11:35:31 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12,9,11,6,5,1,3,8]

9/17/2023, 11:35:31 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10,7,2,11,4]

9/17/2023, 11:35:31 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:35:31 AM [ui_commands]
Update user chamber (1/3)
Card 7 from player 1 added to internal chamber collection.

9/17/2023, 11:35:31 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12,9,11,6,5,1,3,8,7]

9/17/2023, 11:35:31 AM[ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10,7,2,11,4]

9/17/2023, 11:35:31 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:35:38 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #2 started

9/17/2023, 11:35:41 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #2 dropped on slot 5,1

9/17/2023, 11:35:41 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards inhand updated from [] to []

9/17/2023, 11:35:41 AM [ui_commands]
Place player card in board
Card 2 from player 1 placed on 5,1

9/17/2023, 11:35:41 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

9/17/2023, 11:35:41 AM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

9/17/2023, 11:35:41 AM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 2, {...} );
clear_module( 'place-1251-621', 5, 1 );
place_player_card_in_board( 5, 1, 1, 2, 'Andrenopoulos', '0', '117.000', '3.000', '0.000', '0' );
put_card_to_sleep( 5, 1 );
prevent_player_placing_more_cards( 1, 2 );
deduct_nodes_from_player( 1, 3.000 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:35:41 AM [ui_commands]
Clear module
Module 5,1 cleared

9/17/2023, 11:35:41 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

9/17/2023, 11:35:41 AM [ui_commands]
Place player card in board
Card 2 fromplayer 1 placed on 5,1

9/17/2023, 11:35:41 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 5,1

9/17/2023, 11:35:41 AM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 9 to 6

9/17/2023, 11:35:41 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:36:12 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

9/17/2023, 11:36:12 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:36:12 AM [conclude_turn]
Board view blocked

9/17/2023, 11:36:12 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:36:12 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 25 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-69cttchezszuezjs', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:36:12 AM [ui_commands]
Set current turn
Current turn set to 25

9/17/2023, 11:36:12 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:36:12 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:36:12 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:36:12 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:36:12 AM [ui_commands]
Awaken sleeping cards
Awakened card at 5,3

9/17/2023, 11:36:12 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:36:12 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:36:12 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:36:16 AM [ui_commands]
Exec UI commands
// Requested turn 25 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:36:16 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:36:16 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:36:19 AM [ui_commands]
Exec UI commands
// Requesting turn 25. Current turn in db: 25
move_card( 2, 12, 4, 2, '3', '3', 'move-card-2124233-1694961378' );
set_match_meta( 'player_2_has_MoA_on_turn_25', '12');
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:36:19 AM [ui_commands]
Move card
Moving card 12 of player 2 from 4,2 to 3,3

9/17/2023, 11:36:19 AM [ui_commands]
Clear module
Module 4,2 cleared

9/17/2023, 11:36:19 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:36:19 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:36:22 AM [ui_commands]
Exec UI commands
// Requesting turn 25. Current turn in db: 25
move_card( 2, 12, 4, 2, '3', '3', 'move-card-2124233-1694961378' );
set_match_meta( 'player_2_has_MoA_on_turn_25', '12' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:36:22 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:36:22 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:36:25 AM [ui_commands]
Exec UI commands
// Requesting turn 25. Current turn in db: 25
move_card( 2, 12, 4, 2, '3', '3', 'move-card-2124233-1694961378' );
set_match_meta( 'player_2_has_MoA_on_turn_25', '12' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
update_user_card_snapshot( 2, 5, {...} );
clear_module( 'place-2511-891', 1, 1 );
place_player_card_in_board( 1, 1, 2, 5, 'BigBoy', '0', '110.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 1 );
prevent_player_placing_more_cards( 2, 5 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:36:25 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:36:25 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 5 of player 2

9/17/2023, 11:36:25 AM [ui_commands]
Clear module
Module 1,1 cleared

9/17/2023, 11:36:25 AM [ui_commands]
Place player card in board
Card 5 from player 2 placed on 1,1

9/17/2023, 11:36:25 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,1

9/17/2023, 11:36:25 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:36:25 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:36:29 AM [ui_commands]
Exec UI commands
// Requesting turn 25. Current turn in db: 25
move_card( 2, 12, 4, 2, '3', '3', 'move-card-2124233-1694961378' );
set_match_meta( 'player_2_has_MoA_on_turn_25', '12' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
update_user_card_snapshot( 2, 5, {...} );
clear_module( 'place-2511-891', 1, 1 );
place_player_card_in_board( 1, 1, 2, 5, 'BigBoy', '0', '110.000', '3.000', '0.000', '0' );
put_card_to_sleep( 1, 1 );
prevent_player_placing_more_cards( 2, 5 );
deduct_nodes_from_player( 2, 3.000 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands
// Declaring new turn
set_current_turn( 26 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-tzeqa867wazxqpf3', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:36:29 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:36:29 AM [ui_commands]
Update user card snapshot
Updating snapshot for card 5 of player 2

9/17/2023, 11:36:29 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 1,1

9/17/2023, 11:36:29 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:36:29 AM [ui_commands]
Set current turn
Current turn set to 26

9/17/2023, 11:36:29 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:36:29 AM [ui_commands]
Set playing turn owner
Playing turn owner setto 1

9/17/2023, 11:36:29 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:36:29 AM [ui_commands]
Awaken sleeping cards
Awakened card at 5,1

9/17/2023, 11:36:29 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:36:29 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:36:29 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:36:29 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:36:29 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:36:29 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 6 to 7

9/17/2023, 11:37:20 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #4 started

9/17/2023, 11:37:24 AM [ui_commands]
Pass turn
Manual turn pass invoked

9/17/2023, 11:37:24 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:37:24 AM [pass_turn]
Board view blocked

9/17/2023, 11:37:25 AM [pass_turn]
Board view unblocked

9/17/2023, 11:37:25 AM [ui_commands]
Exec UI commands
notify_after_pass( 'notif-ztzdecfnktr9', 1, 1 )
// Declaring new turn
set_current_turn( 27 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-gj3ph9uydg3fkj65', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:37:25 AM [ui_commands]
Set current turn
Current turn set to 27

9/17/2023, 11:37:25 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:37:25 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:37:25 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:37:25 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:37:25 AM [ui_commands]
Awaken sleeping cards
Awakened card at 1,1

9/17/2023, 11:37:25 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:37:25 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:37:25 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:37:28 AM [ui_commands]
Exec UI commands
// Requested turn 27 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:37:28 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:37:28 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:37:32 AM [ui_commands]
Exec UI commands
// Requested turn 27 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:37:32 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:37:32 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:37:35 AM [ui_commands]
Exec UI commands
// Requested turn 27 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:37:35 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:37:35 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:37:38 AM [ui_commands]
Exec UI commands
// Requested turn 27 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:37:38 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:37:38 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:37:42 AM [ui_commands]
Exec UI commands
// Requesting turn 27. Current turn in db: 27
move_card( 2, 6, 1, 3, '2', '2', 'move-card-261322-1694961459' );
set_match_meta( 'player_2_has_MoA_on_turn_27', '6' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:37:42 AM [ui_commands]
Move card
Moving card 6 of player 2 from 1,3 to 2,2

9/17/2023, 11:37:42 AM [ui_commands]
Clear module
Module 1,3 cleared

9/17/2023, 11:37:42 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:37:42 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:37:45 AM [ui_commands]
Exec UI commands
// Requesting turn 27. Current turn in db: 27
move_card( 2, 6, 1, 3, '2', '2', 'move-card-261322-1694961459' );
set_match_meta( 'player_2_has_MoA_on_turn_27', '6' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:37:45 AM [ui_commands]
Enable turn listener for all butplayer...
Enabling turn listener for all but player 2

9/17/2023, 11:37:45 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:37:48 AM [ui_commands]
Exec UI commands
// Requesting turn 27. Current turn in db: 27
move_card( 2, 6, 1, 3, '2', '2', 'move-card-261322-1694961459' );
set_match_meta( 'player_2_has_MoA_on_turn_27', '6' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 28 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-ku3auwnxupng5ajg', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:37:48 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:37:48 AM [ui_commands]
Set current turn
Current turn set to 28

9/17/2023, 11:37:48 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:37:48 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:37:48 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:37:48 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:37:48 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:37:48 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:37:48 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:37:48 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:37:48 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 7 to 8

9/17/2023, 11:38:00 AM [app.battle_engine.hooks.flow_control.__prepare_card_in_display_area]
jQuery.draggable
Dragging card #4 started

9/17/2023, 11:38:27 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Card #4 dropped on slot 4,2

9/17/2023, 11:38:27 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

9/17/2023, 11:38:27 AM [ui_commands]
Place player card in board
Card 4 from player 1 placed on 4,2

9/17/2023, 11:38:27 AM [app.battle_engine.hooks.flow_control.__card_dropped]
Board view blocked

9/17/2023, 11:38:28 AM [app.battle_engine.hooks.flow_control.__card_placement_confirmed]
Board view unblocked

9/17/2023, 11:38:28 AM [ui_commands]
Exec UI commands
update_user_card_snapshot( 1, 4, {...} );
clear_module( 'place-1442-306', 4, 2 );
place_player_card_in_board( 4, 2, 1, 4, 'Mr. Bureau', '0', '89.000', '3.000', '0.000', '0' );
put_card_to_sleep( 4, 2 );
prevent_player_placing_more_cards( 1, 4 );
deduct_nodes_from_player( 1, 3.000 );
enable_turn_listener_for_all_but_player( 1 );
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:38:28 AM [ui_commands]
Clear module
Module 4,2 cleared

9/17/2023, 11:38:28 AM [app.battle_engine.hooks.flow_control.__remove_card_from_hand]
Cards in hand updated from [] to []

9/17/2023, 11:38:28 AM [ui_commands]
Place player card inboard
Card 4 from player 1 placed on 4,2

9/17/2023, 11:38:28 AM [ui_commands]
Put card to sleep
Putting to sleep to card at 4,2

9/17/2023, 11:38:28 AM [ui_commands]
Deduct nodes from player
Player 1 nodes count updated from 8 to 5

9/17/2023, 11:38:28 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:38:29 AM [ui_commands]
Conclude turn
Manual turnconclusion triggered

9/17/2023, 11:38:29 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:38:29 AM [conclude_turn]
Board view blocked

9/17/2023, 11:38:30 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:38:30 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 29 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-y489aixumud4p6e8', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:38:30 AM [ui_commands]
Set current turn
Current turn set to 29

9/17/2023, 11:38:30 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:38:30 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:38:30 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:38:30 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:38:30 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:38:30 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:38:30 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:38:33 AM [ui_commands]
Exec UI commands
// Requested turn 29 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:38:33 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:38:33 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:38:37 AM [ui_commands]
Exec UI commands
// Requested turn 29 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:38:37 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:38:37 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:38:40 AM [ui_commands]
Exec UI commands
// Requested turn 29 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:38:40 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:38:40 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:38:43 AM [ui_commands]
Exec UI commands
// Requested turn 29 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:38:43 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:38:43 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:38:46 AM [ui_commands]
Exec UI commands
// Requested turn 29 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:38:46 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:38:46 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:38:50 AM [ui_commands]
Exec UI commands
// Requested turn 29 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:38:50 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:38:50 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:38:53 AM [ui_commands]
Exec UI commands
// Requesting turn 29. Current turn in db: 29
move_card( 2, 6, 2, 2, '3', '2', 'move-card-262232-1694961532' );
set_match_meta( 'player_2_has_MoA_on_turn_29', '6' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:38:53 AM [ui_commands]
Move card
Moving card 6 of player 2 from 2,2 to 3,2

9/17/2023, 11:38:53 AM [ui_commands]
Clearmodule
Module 2,2 cleared

9/17/2023, 11:38:53 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:38:53 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:38:56 AM [ui_commands]
Exec UI commands
// Requesting turn 29. Current turn in db: 29
move_card( 2, 6, 2, 2, '3', '2', 'move-card-262232-1694961532' );
set_match_meta( 'player_2_has_MoA_on_turn_29', '6' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:38:56 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:38:56 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:39:00 AM [ui_commands]
Exec UI commands
// Requesting turn 29. Current turn in db: 29
move_card( 2, 6, 2, 2, '3', '2', 'move-card-262232-1694961532' );
set_match_meta( 'player_2_has_MoA_on_turn_29', '6' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:39:00 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:39:00 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:39:03 AM [ui_commands]
Exec UI commands
// Requesting turn 29. Current turn in db: 29
move_card( 2, 6, 2, 2, '3', '2', 'move-card-262232-1694961532' );
set_match_meta( 'player_2_has_MoA_on_turn_29', '6' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 30 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-3wtiwgthj8dyfp4z', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:39:03 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:39:03 AM [ui_commands]
Set current turn
Current turn set to 30

9/17/2023, 11:39:03 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:39:03 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:39:03 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:39:03 AM [ui_commands]
Awaken sleeping cards
Awakened card at 4,2

9/17/2023, 11:39:03 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:39:03 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:39:03 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:39:03 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:39:03 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:39:03 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 5 to 6

9/17/2023, 11:39:06 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 6 located at 3,2 from my card 4 located at 4,2
target sides: up, downright, downleft - source sides: downleft, upleft
target at: upleft - source at: downright
suggested action: hit

9/17/2023, 11:39:06 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

9/17/2023, 11:39:07 AM [ui_commands]
Exec UI commands
// Executing hit by 1:4 at 4,2
// [+] Starting hit #1/1
set_new_attack_run( 'attack-14422632-1694961547' );
display_attack( 'attack-14422632-1694961547', 1, 4, 4, 2, 2, 6, 3, 2, 'upleft', 'hps', 94 );
// lower_card_stats( 'hps', 94, 3, 2 );
display_counter_attack( 'attack-14422632-1694961547', 1, 4, 4, 2, 'downright', 2, 6, 3, 2, 'hps', 89.000 );
// lower_card_stats( 'hps', 89.000, 4, 2 );
// #attack-14422632-1694961547 results: COUNTER WIN (attacker defeated) by card 2:6 at 3,2 over attacking card 1:4 at 4,2
highlight_round_winning_card( 'attack-14422632-1694961547', 2, 6, 3, 2, 'counter' );
display_gain_xps_or_levelup( 'attack-14422632-1694961547', 3, 2, 2, 6, 0, 1 );
send_to_chamber( 'attack-14422632-1694961547', 4, 2, 4, 1, 'counter' );
add_nodes_to_player( 'attack-14422632-1694961547+an_after_counter', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_1_has_MoA_on_turn_', '4' );
// [-] Finished hit #1/1
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:39:07 AM [ui_commands]
Send to chamber
Moving card 4 from player 1 located at 4,2 to chamber

9/17/2023, 11:39:08 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:6 at 3,2 ~ 112 HPs - 94 := 18 (in chunks of 4.7 HPs)

9/17/2023, 11:39:09 AM [ui_commands]
Update card life
Updating life of card 6 of player 2 at 3,2 from 112 to 18 (damage: 94)

9/17/2023, 11:39:10 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:4 at 4,2 ~ 89 HPs - 89 := 0 (in chunks of 4.45 HPs)

9/17/2023, 11:39:11 AM [ui_commands]
Update card life
Updating life of card 4 of player 1 at 4,2 from 89 to 0 (damage: 89)

9/17/2023, 11:39:12 AM [ui_commands]
Clear module
Module 4,2 cleared

9/17/2023, 11:39:13 AM [send_to_chamber]
Board view unblocked

9/17/2023, 11:39:13 AM [ui_commands]
Update user chamber (1/3)
Card 4 from player 1 added to internal chamber collection.

9/17/2023, 11:39:13 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12,9,11,6,5,1,3,8,7,4]

9/17/2023, 11:39:13 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10,7,2,11,4]

9/17/2023, 11:39:13 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:39:17 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

9/17/2023, 11:39:17 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:39:17 AM [conclude_turn]
Board view blocked

9/17/2023, 11:39:17 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:39:17 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 31 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-cbfg8asz36tq454p', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:39:17 AM [ui_commands]
Set current turn
Current turn set to 31

9/17/2023, 11:39:17 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:39:17 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:39:17 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:39:17 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:39:17 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:39:17 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:39:17 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:39:21 AM [ui_commands]
Exec UI commands
// Requested turn 31 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:39:21 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:39:21 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:39:24 AM [ui_commands]
Exec UI commands
// Requesting turn 31. Current turn in db: 31
move_card( 2, 6, 3, 2, '4', '1', 'move-card-263241-1694961562' );
set_match_meta( 'player_2_has_MoA_on_turn_31', '6' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:39:24 AM [ui_commands]
Move card
Moving card 6 of player 2 from 3,2 to 4,1

9/17/2023, 11:39:24 AM [ui_commands]
Clear module
Module 3,2 cleared

9/17/2023, 11:39:24 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:39:24 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:39:27 AM [ui_commands]
Exec UI commands
// Requesting turn 31. Current turn in db: 31
move_card( 2, 6, 3, 2, '4', '1', 'move-card-263241-1694961562' );
set_match_meta( 'player_2_has_MoA_on_turn_31', '6' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 32 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-ey6xfcky4arfrmy7', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:39:27 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:39:27 AM [ui_commands]
Set current turn
Current turn set to 32

9/17/2023, 11:39:27 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:39:27 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:39:27 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:39:27 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:39:27 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:39:27 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:39:27 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:39:27 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:39:27 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 6 to 7

9/17/2023, 11:39:40 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 6 located at 4,1 from my card 2 located at 5,1
target sides: up, downright, downleft - source sides: up, upright, right
target at: upright - source at: downleft
suggested action: hit

9/17/2023, 11:39:40 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

9/17/2023, 11:39:40 AM [ui_commands]
Exec UI commands
// Executing hit by 1:2 at 5,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-12512641-1694961580' );
display_attack( 'attack-12512641-1694961580', 1, 2, 5, 1, 2, 6, 4, 1, 'upright', 'hps', 18.000 );
// lower_card_stats( 'hps', 18.000, 4, 1 );
display_counter_attack( 'attack-12512641-1694961580', 1, 2, 5, 1, 'downleft', 2, 6, 4, 1, 'hps', 110 );
// lower_card_stats( 'hps', 110, 5, 1 );
// #attack-12512641-1694961580 results: WIN by card 1:2 at 5,1 over card 2:6 at 4,1
highlight_round_winning_card( 'attack-12512641-1694961580', 1, 2, 5, 1, 'counter' );
display_gain_xps_or_levelup( 'attack-12512641-1694961580', 5, 1, 1, 2, 0, 1 );
send_to_chamber( 'attack-12512641-1694961580', 4, 1, 6, 2, 'counter' );
add_nodes_to_player( 'attack-12512641-1694961580+an_after_attack', 1, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_1_has_MoA_on_turn_', '2' );
// [-] Finished hit #1/1
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:39:40 AM [ui_commands]
Send to chamber
Moving card 6 from player 2 located at 4,1 to chamber

9/17/2023, 11:39:41 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:6 at 4,1 ~ 18 HPs - 18 := 0 (in chunks of 0.9 HPs)

9/17/2023, 11:39:42 AM [ui_commands]
Update card life
Updating life of card 6 of player 2 at 4,1 from 18 to 0 (damage: 18)

9/17/2023, 11:39:43 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 7 to 10 - +3 nodes for defeating a general

9/17/2023, 11:39:43 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 1:2 at 5,1 ~ 117 HPs - 110 := 7 (in chunks of 5.5 HPs)

9/17/2023, 11:39:44 AM [ui_commands]
Update card life
Updating life of card 2 of player 1 at 5,1 from 117 to 7 (damage: 110)

9/17/2023, 11:39:45 AM [ui_commands]
Clear module
Module 4,1 cleared

9/17/2023, 11:39:46 AM [send_to_chamber]
Board view unblocked

9/17/2023, 11:39:46 AM [ui_commands]
Update user chamber (1/3)
Card 6 from player 2 added to internal chamber collection.

9/17/2023, 11:39:46 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12,9,11,6,5,1,3,8,7,4]

9/17/2023, 11:39:46 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10,7,2,11,4,6]

9/17/2023, 11:39:46 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:40:05 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

9/17/2023, 11:40:05 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:40:05 AM [conclude_turn]
Board view blocked

9/17/2023, 11:40:05 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:40:05 AM [ui_commands]
Exec UI commands
// Declaring new turn
set_current_turn( 33 );
set_playing_turn_owner( 2 );
block_all_players_but( 2 );
add_nodes_to_player( 'addnodes-f8nzn34t2bs79s6e', 2, 1 );
notify_all_cards_used( 2 );
enable_turn_listener_for_all_but_player( 2 );
// Complementing commands

9/17/2023, 11:40:05 AM [ui_commands]
Set current turn
Current turn set to 33

9/17/2023, 11:40:05 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:40:05 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 2

9/17/2023, 11:40:05 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:40:05 AM [app.battle_engine.turn_timer.clear_turn_timer]
Turn timer cleared

9/17/2023, 11:40:05 AM [ui_commands]
Block all players but...
Blocking all players but 2

9/17/2023, 11:40:05 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 2

9/17/2023, 11:40:05 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:40:09 AM [ui_commands]
Exec UI commands
// Requested turn 33 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:40:09 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:40:09 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:40:12 AM [ui_commands]
Exec UI commands
// Requested turn 33 not found. Doing nothing.
enable_turn_listener_for_all_but_player( 2 );

9/17/2023, 11:40:12 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:40:12 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:40:15 AM [ui_commands]
Exec UI commands
// Requesting turn 33. Current turn in db: 33
move_card( 2, 1, 5, 3, '5', '2', 'move-card-215352-1694961616' );
set_match_meta( 'player_2_has_MoA_on_turn_33', '1' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands

9/17/2023, 11:40:15 AM [ui_commands]
Move card
Moving card 1 of player 2 from 5,3 to 5,2

9/17/2023, 11:40:15 AM [ui_commands]
Clear module
Module 5,3 cleared

9/17/2023, 11:40:15 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:40:15 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:40:19 AM [ui_commands]
Exec UI commands
// Requesting turn 33. Current turn in db: 33
move_card( 2, 1, 5, 3, '5', '2', 'move-card-215352-1694961616' );
set_match_meta( 'player_2_has_MoA_on_turn_33', '1' );
enable_turn_listener_for_all_but_player( 2 );
// Adding commands
// Declaring new turn
set_current_turn( 34 );
set_playing_turn_owner( 1 );
block_all_players_but( 1 );
add_nodes_to_player( 'addnodes-cyc974p4ikw75bep', 1, 1 );
notify_all_cards_used( 1 );
enable_turn_listener_for_all_but_player( 1 );
// Complementing commands

9/17/2023, 11:40:19 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 2

9/17/2023, 11:40:19 AM [ui_commands]
Set current turn
Current turn set to 34

9/17/2023, 11:40:19 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:40:19 AM [ui_commands]
Set playing turn owner
Playing turn owner set to 1

9/17/2023, 11:40:19 AM [app.battle_engine.turn_timer.start_turn_timer]
Turn timer started

9/17/2023, 11:40:19 AM [ui_commands]
Block all players but...
Blocking all players but 1

9/17/2023, 11:40:19 AM [app.battle_engine.hooks.flow_control.rebind_board_cards]
Rebinding all board cards of player 1

9/17/2023, 11:40:19 AM [block_all_players_but]
Board view blocked

9/17/2023, 11:40:19 AM [ui_commands]
Enable turn listener for all but player...
Enabling turn listener for all but player 1

9/17/2023, 11:40:19 AM [app.battle_engine.turn_listener.run]
Turn fetched OK. UI commands executed.

9/17/2023, 11:40:19 AM [ui_commands]
Add nodes to player
Player 1 nodes count updated from 10 to 11

9/17/2023, 11:40:21 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Going to attack to player 2 card 1 located at 5,2 from my card 2 located at 5,1
target sides: up, right, downleft, left - source sides: up, upright, right
target at: right - source at: left
suggested action: hit

9/17/2023, 11:40:21 AM [app.battle_engine.hooks.flow_control.__oponent_card_clicked]
Board view blocked

9/17/2023, 11:40:24 AM [ui_commands]
Exec UI commands
// Executing hit by 1:2 at 5,1
// [+] Starting hit #1/1
set_new_attack_run( 'attack-12512152-1694961622' );
display_attack( 'attack-12512152-1694961622', 1, 2, 5, 1, 2, 1, 5, 2, 'right', 'hps', 118 );
// lower_card_stats( 'hps', 118, 5, 2 );
display_counter_attack( 'attack-12512152-1694961622', 1, 2, 5, 1, 'left', 2, 1, 5, 2, 'hps', 7.000 );
// lower_card_stats( 'hps', 7.000, 5, 1 );
// #attack-12512152-1694961622 results: COUNTER WIN (attacker defeated) by card 2:1 at 5,2 over attacking card 1:2 at 5,1
highlight_round_winning_card( 'attack-12512152-1694961622', 2, 1, 5, 2, 'counter' );
display_gain_xps_or_levelup( 'attack-12512152-1694961622', 5, 2, 2, 1, 0, 1 );
send_to_chamber( 'attack-12512152-1694961622', 5, 1, 2, 1, 'counter' );
add_nodes_to_player( 'attack-12512152-1694961622+an_after_counter', 2, 3, '+3 nodes for defeating a general' );
set_match_meta( 'player_1_has_MoA_on_turn_', '2' );
// [-] Finished hit #1/1
// Adding commands
set_match_meta( 'straight_passes', 0, ___reset_pass_count )

9/17/2023, 11:40:24 AM [ui_commands]
Send to chamber
Moving card 2 from player 1 located at 5,1 to chamber

9/17/2023, 11:40:25 AM [ui_commands]
Init hit points onscreen reducer
Initializing onscreen reducer on card 2:1 at 5,2 ~ 152 HPs - 118 := 34 (in chunks of 5.9 HPs)

9/17/2023, 11:40:26 AM [ui_commands]
Update card life
Updating life of card 1 of player 2 at 5,2 from 152 to 34 (damage: 118)

9/17/2023, 11:40:27 AM [ui_commands]
Inithit points onscreen reducer
Initializing onscreen reducer on card 1:2 at 5,1 ~ 7 HPs - 7 := 0 (in chunks of 0.35 HPs)

9/17/2023, 11:40:28 AM [ui_commands]
Update card life
Updating life of card 2 of player 1 at 5,1 from 7 to 0 (damage: 7)

9/17/2023, 11:40:29 AM [ui_commands]
Clear module
Module 5,1 cleared

9/17/2023, 11:40:30 AM [send_to_chamber]
Board view unblocked

9/17/2023, 11:40:30 AM [ui_commands]
Update user chamber (1/3)
Card 2 from player 1 added to internal chamber collection.

9/17/2023, 11:40:30 AM [ui_commands]
Update user chamber (2/3)
Player 1 chamber contents: [10,12,9,11,6,5,1,3,8,7,4,2]

9/17/2023, 11:40:30 AM [ui_commands]
Update user chamber (3/3)
Player 2 chamber contents: [9,10,7,2,11,4,6]

9/17/2023, 11:40:30 AM [___cleanup_leftover_anims]
Leftover anims cleaned

9/17/2023, 11:40:43 AM [ui_commands]
Conclude turn
Manual turn conclusion triggered

9/17/2023, 11:40:43 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:40:43 AM [conclude_turn]
Board view blocked

9/17/2023, 11:40:43 AM [conclude_turn]
Board view unblocked

9/17/2023, 11:40:43 AM [ui_commands]
Exec UI commands
finish_match( 2 );

9/17/2023, 11:40:43 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

9/17/2023, 11:40:43 AM [app.battle_engine.chat.stop_listener]
Battle chat listener stopped

9/17/2023, 11:41:17 AM [app.battle_engine.turn_timer.stop_turn_timer]
Turn timer stopped

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